Rust Server IndexCard catalogue of Rust servers

Holdings11,621 servers32,314 players69 fresh wipes

Call no.15351 Off the shelf · offline

Local Debug (no EAC)

Offline 178.90.175.122:28015 checked 2d ago

Subjects
Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipeWiped6 SEP2026 · 52d 23h ago
52d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep3 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average
147/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
125/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
17/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
13/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
41/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Local Debug (no EAC), which rules and settings apply?

You will find no gather rate in the name of Local Debug (no EAC). 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned off.

What is the map on Local Debug (no EAC)?

Generated by the game, the map is procedural on Local Debug (no EAC).

Lists and filters

On Rust Server Index, which lists and filters carry Local Debug (no EAC)?

These lists on Rust Server Index take Local Debug (no EAC): Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Local Debug (no EAC)?

These are the tags Local Debug (no EAC) publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp8 (Max players): The queue ceiling sits at 8; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163207 (Build): Build on file: 163207; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

When does Local Debug (no EAC) wipe?

Its rhythm is not yet clear, since the record holds too few of Local Debug (no EAC)'s wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 52 days 23 hours.

Population

How is Local Debug (no EAC) ranked compared with the rest?

The seven-day player-hours ranking places Local Debug (no EAC) at #15,351, among the top 69% of ranked servers.

How many players are on Local Debug (no EAC) at the moment?

At present Local Debug (no EAC) is offline; its last sighting was 2 days 17 hours ago. 0 players is the average over the past seven days.

Server facts

What Rust version is Local Debug (no EAC) on?

Rust network protocol 2633 and build 163207 on Windows is what you will find on Local Debug (no EAC). To join you need the same protocol; Steam handles the update.

How reliable is Local Debug (no EAC), and is it online now?

The server is down at this moment; the last sighting of Local Debug (no EAC) was 2 days 17 hours ago. Uptime for the last 7 full days came to 4%, 6 hours out of 168. The earliest sighting at Rust Server Index is 26 September 2026.

What is the location of Local Debug (no EAC)?

No region is published by Local Debug (no EAC). Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 178.90.175.122:28015.

How to join

What is the way onto Local Debug (no EAC)?

Two ways in. Type client.connect 178.90.175.122:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp8
Max players The queue ceiling sits at 8.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163207
Build Build on file: 163207.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.