Rust Server IndexCard catalogue of Rust servers

Holdings11,899 servers103,131 players371 fresh wipes

Call no.5290 Off the shelf · offline

myserver

Offline 178.69.52.188:28015 checked 14h ago

Subjects
Players now
0/ 1
0% full
7-day average
1
peak 1
Rank
#5,290
top 24%
Last wipeWiped26 OCT2026 · 2d 22h ago
2d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75119:0010:0014:0019:0023:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.5 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 OCT 2026Mon 26 Oct, 20:13 UTC2d ago
1 – running 1
24 OCT 2026Sat 24 Oct, 08:09 UTC5d ago
1 – 2.5 days 1
21 OCT 2026Wed 21 Oct, 12:31 UTC8d ago
1 – 2.8 days 1
20 OCT 2026Tue 20 Oct, 15:43 UTC9d ago
1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average
340/ 400
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
452/ 500
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
989/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
52/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
985/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
52/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on myserver?

The name of myserver does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC is off: Valve's anti-cheat is disabled.

What is the map on myserver?

Generated by the game, the map is procedural on myserver.

Tags

On Rust Server Index, which lists and filters carry myserver?

The Rust Server Index lists that include myserver are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags listed for myserver?

Filed under these tags, as published by myserver and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on myserver when wipe day comes?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

How often is myserver wiped, and on what schedule?

No next wipe can be predicted for myserver: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 2 days 22 hours is when its current world was made.

Population

Where does myserver sit in the rankings?

On player hours over seven days, myserver takes #5,290, within the top 24% of ranked servers.

How many players are on myserver at the moment?

The last check found myserver offline, last seen 14 hours ago. The seven-day average is 1 players; the peak reached 1. Filed under busiest hour: 20:00 UTC in the last 48 hours, averaging 1 players.

Server details

Which Rust build is myserver running?

Rust network protocol 2635 and build 168909, on Windows, is what myserver runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is myserver, and is it online now?

The server is down at this moment; the last sighting of myserver was 14 hours ago. It was up 50 of 168 hours across the last 7 full days, or 30% of the time. It was first recorded by Rust Server Index on 20 October 2026.

What is the location of myserver?

There is no region on record for myserver; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 178.69.52.188:28015.

Connecting

What is the way onto myserver?

Two ways in. Type client.connect 178.69.52.188:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.