Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players69 fresh wipes

Call no.13894 Off the shelf · offline

TEST

Offline 178.66.0.10:28015 checked 26d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,894
top 60%
Last wipeWiped1 OCT2026 · 26d 23h ago
26d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep28 Sep1 Oct5 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 daysbetween real wipes
on rhythm
60%of its recent wipes
wipe-day peak
5players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:09 UTC FW27d ago
5 – running 4
30 SEP 2026Wed 30 Sep, 19:24 UTC27d ago
5 – 0.9 days 3
29 SEP 2026Tue 29 Sep, 16:50 UTC29d ago
5 – 1.1 days 0
28 SEP 2026Mon 28 Sep, 14:23 UTC30d ago
4 – 1.1 days 1
27 SEP 2026Sun 27 Sep, 13:22 UTC31d ago
5 – 1 days 2
26 SEP 2026Sat 26 Sep, 05:34 UTC32d ago
5 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

On TEST, which rules and settings apply?

No gather rate appears in the name TEST. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on TEST?

TEST runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry TEST?

These lists on Rust Server Index take TEST: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on TEST?

These are the tags TEST publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166494 (Build): It runs build 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on TEST when wipe day comes?

At their busiest, its recent wipes drew 5 players on average. 3 hours into the latest wipe, the crowd reached its peak.

When does TEST wipe?

TEST wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 23 hours.

Population

What position does TEST hold among Rust servers?

On player hours over seven days, TEST takes #13,894, within the top 60% of ranked servers.

What does the player count on TEST look like?

At present TEST is offline; its last sighting was 26 days 20 hours ago.

Operator and status

What Rust version is TEST on?

Rust network protocol 2634 and build 166494 on Windows is what you will find on TEST. To join you need the same protocol; Steam handles the update.

How reliable is TEST, and is it online now?

The server is down at this moment; the last sighting of TEST was 26 days 20 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 21 September 2026 it was first seen by Rust Server Index.

Where in the world is TEST hosted?

There is no region on record for TEST; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 178.66.0.10:28015.

Connecting

How can you connect to TEST?

If you would rather use the console, press F1 in Rust and enter client.connect 178.66.0.10:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166494
Build It runs build 166494.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.