RustFall - PvE/PvP | Biweekly | Raidable Bases
Offline 178.239.199.12:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 10:53 UTC, in 2d 13h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On RustFall - PvE/PvP | Biweekly | Raidable Bases, which rules and settings apply?
The name of RustFall - PvE/PvP | Biweekly | Raidable Bases does not state a gather rate. The default group limit of 8 players applies. Filed under roleplay, jobs, towns and rules for roleplay. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.
What is the map on RustFall - PvE/PvP | Biweekly | Raidable Bases?
Generated by the game, the procedural map of RustFall - PvE/PvP | Biweekly | Raidable Bases has size 5,000 and seed 1851427332. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is RustFall - PvE/PvP | Biweekly | Raidable Bases filed under?
These lists on Rust Server Index take RustFall - PvE/PvP | Biweekly | Raidable Bases: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Roleplay servers, filed under RP. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags listed for RustFall - PvE/PvP | Biweekly | Raidable Bases?
The server's own tags are listed here, and the game's server browser reads them: RustFall - PvE/PvP | Biweekly | Raidable Bases gives gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): 150 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163207 (Build): Build on file: 163207; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^b (Biweekly): Two weeks between wipes; ^r (Roleplay): This entry is a roleplay server; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
When does RustFall - PvE/PvP | Biweekly | Raidable Bases wipe?
The estimate of RustFall - PvE/PvP | Biweekly | Raidable Bases's next wipe comes from biweekly: 14 days after its last wipe. Dated for Saturday 31 October at 10:53 UTC: its next wipe. 53 days 10 hours is when its current world was made. Filed in its tags: a wipe schedule of every two weeks.
Player counts
How is RustFall - PvE/PvP | Biweekly | Raidable Bases ranked compared with the rest?
On player hours over seven days, RustFall - PvE/PvP | Biweekly | Raidable Bases takes #15,503, within the top 67% of ranked servers.
Is RustFall - PvE/PvP | Biweekly | Raidable Bases quiet or crowded?
The last check found RustFall - PvE/PvP | Biweekly | Raidable Bases offline, last seen 38 days 6 hours ago.
Operator and status
What version does RustFall - PvE/PvP | Biweekly | Raidable Bases use?
Rust network protocol 2633 and build 163207, on Windows, is what RustFall - PvE/PvP | Biweekly | Raidable Bases runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is RustFall - PvE/PvP | Biweekly | Raidable Bases, and is it online now?
As of now RustFall - PvE/PvP | Biweekly | Raidable Bases is offline, with its last appearance 38 days 6 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
Which region is RustFall - PvE/PvP | Biweekly | Raidable Bases in?
No region is published by RustFall - PvE/PvP | Biweekly | Raidable Bases. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 178.239.199.12:28015.
How to join
What steps lead onto RustFall - PvE/PvP | Biweekly | Raidable Bases?
Two ways in. Type client.connect 178.239.199.12:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2633,^z,^y,^b,^r,^p,gmrust,cs163207,ts8
Game
gmrust
mp150
ts8
v2633
cs163207
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
