Rust Server IndexCard catalogue of Rust servers

Holdings11,633 servers48,252 players102 fresh wipes

Call no.15153 Off the shelf · offline

LLLL

Offline 178.232.96.251:28015 checked 28d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#15,153
top 63%
Last wipeWiped29 SEP2026 · 28d 12h ago
28d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
480/ 475
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
277/ 225
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
30/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
34/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
148/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
55/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On LLLL, which rules and settings apply?

You will find no gather rate in the name of LLLL. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on LLLL?

A procedural map, generated by the game, is what LLLL runs.

Tags and filters

Which lists and filters on Rust Server Index is LLLL filed under?

The Rust Server Index lists that include LLLL are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for LLLL?

The server's own tags are listed here, and the game's server browser reads them: LLLL gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How often is LLLL wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of LLLL's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 28 days 12 hours.

Player counts

Where does LLLL sit in the rankings?

Filed under rankings: #15,153 for LLLL on seven-day player hours, top 63% overall.

Is LLLL quiet or crowded?

Filed under offline: LLLL, last seen 28 days 12 hours ago.

Operator and status

What Rust version is LLLL on?

Rust network protocol 2633 and build 165217, on Windows, is what LLLL runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is LLLL, and is it online now?

Last seen 28 days 12 hours ago, LLLL is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 29 September 2026 it was first seen by Rust Server Index.

Which region is LLLL in?

No region is published by LLLL. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 178.232.96.251:28015.

How to join

What is the way onto LLLL?

Enter client.connect 178.232.96.251:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build It runs build 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.