m1r
Offline 178.213.5.18:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does m1r run?
No gather rate appears in the name m1r. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.
Tags
On Rust Server Index, which lists and filters carry m1r?
These lists on Rust Server Index take m1r: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for m1r?
Filed under these tags, as published by m1r and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163777 (Build): It runs build 163777; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How often is m1r wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of m1r's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 35 days 2 hours.
Players and ranking
How is m1r ranked compared with the rest?
The seven-day player-hours ranking places m1r at #13,191, among the top 57% of ranked servers.
Is m1r quiet or crowded?
Filed under offline: m1r, last seen 35 days 2 hours ago.
Server details
What version does m1r use?
Rust network protocol 2633 and build 163777, on Windows, is what m1r runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is m1r, and is it online now?
As of now m1r is offline, with its last appearance 35 days 2 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 22 September 2026.
Where in the world is m1r hosted?
No region is published by m1r. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 178.213.5.18:28015.
Joining the server
What steps lead onto m1r?
Enter client.connect 178.213.5.18:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163777,ts8
Game
gmrust
mp50
ts8
v2633
cs163777
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.