m1r
Offline 178.213.5.103:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On m1r, which rules and settings apply?
No gather rate appears in the name m1r. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Tags and filters
On Rust Server Index, which lists and filters carry m1r?
These lists on Rust Server Index take m1r: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for m1r?
The server's own tags are listed here, and the game's server browser reads them: m1r gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs163777 (Build): Build on file: 163777; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How often is m1r wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of m1r's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 35 days 10 hours.
Players and ranking
What position does m1r hold among Rust servers?
The seven-day player-hours ranking places m1r at #14,533, among the top 61% of ranked servers.
What does the player count on m1r look like?
Filed under offline: m1r, last seen 28 days 14 hours ago.
Operator and status
What version does m1r use?
Rust network protocol 2633 and build 163777 on Windows is what you will find on m1r. To join you need the same protocol; Steam handles the update.
How reliable is m1r, and is it online now?
The server is down at this moment; the last sighting of m1r was 28 days 14 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 29 September 2026.
Which region is m1r in?
No region is published by m1r. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 178.213.5.103:28015.
How to join
What steps lead onto m1r?
Enter client.connect 178.213.5.103:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163777,ts8
Game
gmrust
mp50
ts8
v2633
cs163777
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.