m1r
Offline 178.213.4.253:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does m1r run?
You will find no gather rate in the name of m1r. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.
Lists and filters
Which lists and filters on Rust Server Index is m1r filed under?
Filed under these Rust Server Index lists is m1r: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on m1r?
Filed under these tags, as published by m1r and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs163777 (Build): The game build here is 163777; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
When does m1r wipe?
m1r's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 37 days.
Population
Where does m1r sit in the rankings?
On player hours over seven days, m1r takes #14,466, within the top 61% of ranked servers.
What does the player count on m1r look like?
At present m1r is offline; its last sighting was 29 days 11 hours ago.
Server facts
Which Rust build is m1r running?
Rust network protocol 2633 and build 163777, on Windows, is what m1r runs. To join you need the same protocol; Steam handles the update.
How reliable is m1r, and is it online now?
The server is down at this moment; the last sighting of m1r was 29 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 30 September 2026.
Which region is m1r in?
No region is published by m1r. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 178.213.4.253:28015.
Connecting
How can you connect to m1r?
Enter client.connect 178.213.4.253:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163777,ts8
Game
gmrust
mp50
ts8
v2633
cs163777
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.