m1r
Offline 178.213.3.211:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On m1r, which rules and settings apply?
No gather rate appears in the name m1r. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.
Lists and filters
On Rust Server Index, which lists and filters carry m1r?
Filed under these Rust Server Index lists is m1r: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on m1r?
Filed under these tags, as published by m1r and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163777 (Build): Build on file: 163777; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How often is m1r wiped, and on what schedule?
m1r's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 35 days 7 hours.
Population
Where does m1r sit in the rankings?
The seven-day player-hours ranking places m1r at #14,545, among the top 61% of ranked servers.
What does the player count on m1r look like?
The last check found m1r offline, last seen 29 days 15 hours ago.
Server facts
Which Rust build is m1r running?
Rust network protocol 2633 and build 163777, on Windows, is what m1r runs. To join you need the same protocol; Steam handles the update.
Is m1r reachable, and does it stay up?
The server is down at this moment; the last sighting of m1r was 29 days 15 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 28 September 2026.
Where in the world is m1r hosted?
There is no region on record for m1r; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 178.213.3.211:28015.
Connecting
What is the way onto m1r?
If you would rather use the console, press F1 in Rust and enter client.connect 178.213.3.211:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163777,ts8
Game
gmrust
mp50
ts8
v2633
cs163777
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.