Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players18 fresh wipes

Call no.13806 Off the shelf · offline

My Server Name

Offline 178.187.242.90:28015 checked 26d ago

Subjects
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#13,806
top 60%
Last wipeWiped2 OCT2026 · 26d 10h ago
26d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 09:10 UTC26d ago
1 – running 0
1 OCT 2026Thu 1 Oct, 14:24 UTC27d ago
1 – 0.8 days 1
29 SEP 2026Tue 29 Sep, 16:05 UTC29d ago
1 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on My Server Name?

The name of My Server Name does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on My Server Name?

My Server Name runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry My Server Name?

These lists on Rust Server Index take My Server Name: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for My Server Name?

Filed under these tags, as published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166601 (Build): The game build here is 166601; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on My Server Name?

The average peak across its recent wipes is 1 players. 3 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does My Server Name follow?

There is no next wipe to predict for My Server Name, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 10 hours is when its current world was made.

Players and ranking

How is My Server Name ranked compared with the rest?

Filed under rankings: #13,806 for My Server Name on seven-day player hours, top 60% overall.

What does the player count on My Server Name look like?

Filed under offline: My Server Name, last seen 26 days 5 hours ago.

Server details

Which Rust build is My Server Name running?

Rust network protocol 2634 and build 166601, on Windows, is what My Server Name runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of My Server Name?

The server is down at this moment; the last sighting of My Server Name was 26 days 5 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 29 September 2026 it was first seen by Rust Server Index.

Which region is My Server Name in?

There is no region on record for My Server Name; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 178.187.242.90:28015.

How to join

How can you connect to My Server Name?

If you would rather use the console, press F1 in Rust and enter client.connect 178.187.242.90:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166601,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166601
Build The game build here is 166601.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.