Rust Server IndexCard catalogue of Rust servers

Holdings11,782 servers82,108 players159 fresh wipes

Call no.10424 Off the shelf · offline

SD | Community

Offline 178.158.216.67:28015 checked 6d ago

Subjects
Players now
0/ 100
0% full
7-day average
1
peak 1
Rank
#10,424
top 47%
Last wipeWiped20 OCT2026 · 8d 6h ago
8d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct8 Oct13 Oct23 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.8 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctSun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
20 OCT 2026Tue 20 Oct, 08:03 UTC8d ago
1 – running 1
4 OCT 2026Sun 4 Oct, 08:12 UTC24d ago
1 held half 16 days 1
30 SEP 2026Wed 30 Sep, 13:42 UTC28d ago
1 held half 3.8 days 1
30 SEP 2026Wed 30 Sep, 07:22 UTC28d ago
1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
686/ 725
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
439/ 500
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 307 on average
32/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 306 on average
49/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average
157/ 175
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 265 on average
215/ 250
Reference desk

Quick answers

From the figures on this page.

Map and rules

On SD | Community, which rules and settings apply?

The name of SD | Community does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on SD | Community?

SD | Community runs a procedural map, which the game generates.

Lists and filters

Where does SD | Community appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take SD | Community: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for SD | Community?

Filed under these tags, as published by SD | Community and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at SD | Community?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe timetable does SD | Community follow?

SD | Community wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 8 days 6 hours is when its current world was made.

Player counts

Where does SD | Community sit in the rankings?

On player hours over seven days, SD | Community takes #10,424, within the top 47% of ranked servers.

Is SD | Community quiet or crowded?

At present SD | Community is offline; its last sighting was 6 days 7 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1.

Operator and status

What version does SD | Community use?

Rust network protocol 2634 and build 166652 on Windows is what you will find on SD | Community. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is SD | Community, and is it online now?

As of now SD | Community is offline, with its last appearance 6 days 7 hours ago. It was up 10 of 168 hours across the last 7 full days, or 6% of the time. The earliest sighting at Rust Server Index is 27 September 2026.

Which region is SD | Community in?

No region is published by SD | Community. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 178.158.216.67:28015.

Joining the server

How can you connect to SD | Community?

Enter client.connect 178.158.216.67:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.