TEST
Offline 178.141.242.128:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does TEST run?
No gather rate appears in the name TEST. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in use on TEST?
A procedural map, generated by the game, is what TEST runs.
Tags and filters
Where does TEST appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take TEST: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to TEST, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: TEST gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): 1 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
When does TEST wipe?
Its rhythm is not yet clear, since the record holds too few of TEST's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 42 days 14 hours.
Players and ranking
What position does TEST hold among Rust servers?
On player hours over seven days, TEST takes #15,507, within the top – of ranked servers.
What does the player count on TEST look like?
The last check found TEST offline, last seen 42 days 14 hours ago.
Server details
Which Rust build is TEST running?
Rust network protocol 2633 and build 163794 on Windows is what you will find on TEST. To join you need the same protocol; Steam handles the update.
Is TEST reachable, and does it stay up?
Last seen 42 days 14 hours ago, TEST is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 16 September 2026 it was first seen by Rust Server Index.
Where in the world is TEST hosted?
No region is published by TEST. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 178.141.242.128:28015.
Connecting
How can you connect to TEST?
Enter client.connect 178.141.242.128:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.