Rust Server IndexCard catalogue of Rust servers

Holdings11,597 servers34,396 players63 fresh wipes

Call no.8442 On the shelf · online

FriendsCore

Online 178.140.221.43:28015 checked 13m ago

Subjects 1. monthly wipes 2. vanilla3. modded4. carbon
Players now
0/ 500
0% full
7-day average
0
peak 2
Rank
#8,442
top 38%
Last wipeWiped3 OCT2026 · 24d 9h ago
24d ago · monthly schedule
Next wipe
8d 13h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. in 8d 13hThu 5 Nov, 19:00 UTCFW
  2. in 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 19:35 UTC24d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
30/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
12/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average
7/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 61 on average
45/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 59 on average
66/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average
1/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on FriendsCore?

The name of FriendsCore does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

Which map is in use on FriendsCore?

Generated by the game, the procedural map of FriendsCore has size 6,000 and seed 717284259. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is FriendsCore filed under?

The Rust Server Index lists that include FriendsCore are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on FriendsCore?

The server's own tags are listed here, and the game's server browser reads them: FriendsCore gives gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): Player cap: 500; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptsw (Networking): 'sw' is the network layer here; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at FriendsCore?

The average peak across its recent wipes is 3 players. 12 hours into the latest wipe, the crowd reached its peak.

How often is FriendsCore wiped, and on what schedule?

One wipe a month is all FriendsCore runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 24 days 9 hours. Its tags state a wipe schedule of once a month.

Players and ranking

How is FriendsCore ranked compared with the rest?

On player hours over seven days, FriendsCore takes #8,442, within the top 38% of ranked servers.

Is FriendsCore quiet or crowded?

Filed under live counts: FriendsCore, 0 players on 500 slots at present. Averaged across seven days: 0 players, peaking at 2.

Server details

Which Rust build is FriendsCore running?

Rust network protocol 2634 and build 167781 on Windows is what you will find on FriendsCore. To join you need the same protocol; Steam handles the update.

Is FriendsCore reachable, and does it stay up?

You will find FriendsCore online as of now. Its reported uptime gives the last restart as roughly 41 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

How well does FriendsCore perform?

The last 48 hours give an average of 189 server fps and a floor of 124. Buildings, deployables and everything else in the world came to as many as 206,540 entities. The peak memory figure stood at 4,455 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of FriendsCore?

No region is published by FriendsCore. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 178.140.221.43:28015.

Connecting

How can you connect to FriendsCore?

Two ways in. Type client.connect 178.140.221.43:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://kupol.at.ua/ is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptsw,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp500
Max players Player cap: 500.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build Build on file: 167781.
ptsw
Networking 'sw' is the network layer here.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.