FriendsCore
Online 178.140.221.43:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- in 8d 13hThu 5 Nov, 19:00 UTCFW
- in 36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
3 OCT 2026Sat 3 Oct, 19:35 UTC24d ago |
3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on FriendsCore?
The name of FriendsCore does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Which map is in use on FriendsCore?
Generated by the game, the procedural map of FriendsCore has size 6,000 and seed 717284259. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is FriendsCore filed under?
The Rust Server Index lists that include FriendsCore are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by the tags on FriendsCore?
The server's own tags are listed here, and the game's server browser reads them: FriendsCore gives gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): Player cap: 500; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptsw (Networking): 'sw' is the network layer here; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at FriendsCore?
The average peak across its recent wipes is 3 players. 12 hours into the latest wipe, the crowd reached its peak.
How often is FriendsCore wiped, and on what schedule?
One wipe a month is all FriendsCore runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 24 days 9 hours. Its tags state a wipe schedule of once a month.
Players and ranking
How is FriendsCore ranked compared with the rest?
On player hours over seven days, FriendsCore takes #8,442, within the top 38% of ranked servers.
Is FriendsCore quiet or crowded?
Filed under live counts: FriendsCore, 0 players on 500 slots at present. Averaged across seven days: 0 players, peaking at 2.
Server details
Which Rust build is FriendsCore running?
Rust network protocol 2634 and build 167781 on Windows is what you will find on FriendsCore. To join you need the same protocol; Steam handles the update.
Is FriendsCore reachable, and does it stay up?
You will find FriendsCore online as of now. Its reported uptime gives the last restart as roughly 41 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
How well does FriendsCore perform?
The last 48 hours give an average of 189 server fps and a floor of 124. Buildings, deployables and everything else in the world came to as many as 206,540 entities. The peak memory figure stood at 4,455 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of FriendsCore?
No region is published by FriendsCore. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 178.140.221.43:28015.
Connecting
How can you connect to FriendsCore?
Two ways in. Type client.connect 178.140.221.43:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://kupol.at.ua/ is where its website lives.
Server tags
What each one means.
Published as mp500,ptsw,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs167781,ts8
Game
gmvanilla
mp500
ts8
v2634
cs167781
ptsw
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.