TESTE
Offline SA 178.132.198.136:31001 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 21:37 UTC, in 18h. Its weekly schedule tag · low confidence
- usual gap
- 1.9 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- in 18hThu 29 Oct, 21:37 UTC
- in 7d 15hThu 5 Nov, 19:00 UTCFW
- in 14d 18hThu 12 Nov, 21:37 UTC
- in 21d 18hThu 19 Nov, 21:37 UTC
- in 28d 18hThu 26 Nov, 21:37 UTC
- in 35d 15hThu 3 Dec, 19:00 UTCFW
- in 42d 18hThu 10 Dec, 21:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 21:37 UTC13d ago |
0 | – | running | 0 |
13 OCT 2026Tue 13 Oct, 22:31 UTC15d ago |
2 | – | 2 days | 0 |
8 OCT 2026Thu 8 Oct, 06:02 UTC20d ago |
1 | halved by day 2 | 5.7 days | 0 |
6 OCT 2026Tue 6 Oct, 21:39 UTC22d ago |
1 | – | 1.3 days | 1 |
6 OCT 2026Tue 6 Oct, 00:14 UTC23d ago |
4 | – | 0.9 days | 1 |
4 OCT 2026Sun 4 Oct, 16:27 UTC24d ago |
4 | – | 1.3 days | 0 |
1 OCT 2026Thu 1 Oct, 18:55 UTC FW27d ago |
7 | held half | 2.9 days | 1 |
29 SEP 2026Tue 29 Sep, 21:14 UTC29d ago |
6 | – | 1.9 days | 0 |
25 SEP 2026Fri 25 Sep, 21:17 UTC33d ago |
5 | held half | 4 days | 0 |
22 SEP 2026Tue 22 Sep, 21:18 UTC36d ago |
5 | held half | 3 days | 2 |
17 SEP 2026Thu 17 Sep, 23:12 UTC41d ago |
6 | halved by day 2 | 4.9 days | 1 |
15 SEP 2026Tue 15 Sep, 21:19 UTC43d ago |
9 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does TESTE run?
No gather rate appears in the name TESTE. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on TESTE?
Size 4,000, seed 325817136: the game generates the procedural map on TESTE. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Where does TESTE appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take TESTE: Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What is meant by the tags on TESTE?
These are the tags TESTE publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings; SA (South America): The browser files it under South America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on TESTE when wipe day comes?
Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half when it didn't hold.
When does TESTE wipe?
Too few wipes of TESTE are recorded to confirm its schedule, so the tag sets the prediction. On Thursday 29 October at 21:37 UTC the next wipe is due. 22 days 5 hours is when its current world was made. Filed in its tags: a weekly wipe schedule.
Player counts
What position does TESTE hold among Rust servers?
Filed under rankings: #15,196 for TESTE on seven-day player hours, #200 in South America, top 70% overall.
Is TESTE quiet or crowded?
The last check found TESTE offline, last seen 12 days ago.
Operator and status
What Rust version is TESTE on?
Rust network protocol 2634 and build 167781 on Linux is what you will find on TESTE. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of TESTE?
As of now TESTE is offline, with its last appearance 12 days ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is the location of TESTE?
TESTE gives South America as its location and the tag SA. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 178.132.198.136:31001.
How to join
What is the way onto TESTE?
Enter client.connect 178.132.198.136:31001 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^w,^v,SA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.