Rust Server IndexCard catalogue of Rust servers

Holdings11,716 servers55,754 players168 fresh wipes

Call no.15332 Off the shelf · offline

LiveSave-Inspect

Offline 178.126.210.193:28215 checked 26d ago

Subjects 1. modded2. oxide3. pve
Players now
1/ 8
12% full
7-day average
0
peak –
Rank
#15,332
top 67%
Last wipeWiped1 OCT2026 · 27d 16h ago
27d ago · no schedule published
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 7d 8hThu 5 Nov, 19:00 UTCFW
  2. in 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in, with 1 in the queue.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:56 UTC FW27d ago
1+1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average
100/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
158/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average
23/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
67/ 200
4/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
50/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on LiveSave-Inspect?

No gather rate appears in the name LiveSave-Inspect. A maximum of 50 players per group applies. Filed under pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.

Lists and filters

Which lists and filters on Rust Server Index is LiveSave-Inspect filed under?

These lists on Rust Server Index take LiveSave-Inspect: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on LiveSave-Inspect?

These are the tags LiveSave-Inspect publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): Player cap: 8; ts50 (Group limit): 50 is the largest team allowed; v2634 (Protocol): Joining needs you on game protocol 2634; cs166462 (Build): It runs build 166462; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; modded (Modded): Plugins or changed settings put this under Modded; oxidation (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on LiveSave-Inspect?

Its recent wipes averaged 1 players at peak. 22 hours after the latest wipe the crowd peaked, and 1 more were waiting in the queue.

Which wipe timetable does LiveSave-Inspect follow?

The only wipe on LiveSave-Inspect is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 27 days 16 hours.

Player counts

Where does LiveSave-Inspect sit in the rankings?

The seven-day player-hours ranking places LiveSave-Inspect at #15,332, among the top 67% of ranked servers.

Is LiveSave-Inspect quiet or crowded?

Filed under offline: LiveSave-Inspect, last seen 26 days 18 hours ago.

Server facts

What Rust version is LiveSave-Inspect on?

Rust network protocol 2634 and build 166462, on Windows, is what LiveSave-Inspect runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of LiveSave-Inspect?

As of now LiveSave-Inspect is offline, with its last appearance 26 days 18 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 2 October 2026.

Which region is LiveSave-Inspect in?

There is no region on record for LiveSave-Inspect; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 178.126.210.193:28215.

Joining the server

What is the way onto LiveSave-Inspect?

Two ways in. Type client.connect 178.126.210.193:28215 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2634,^p,gmrust,cs166462,ts50,^o^z,oxidation,modded

Game

gmrust
Game mode Survival on standard Rust rules.
mp8
Max players Player cap: 8.
ts50
Group limit 50 is the largest team allowed.
v2634
Protocol Joining needs you on game protocol 2634.
cs166462
Build It runs build 166462.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.
modded
Modded Plugins or changed settings put this under Modded.

Other

oxidation
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.