Rust Server IndexCard catalogue of Rust servers

Holdings11,768 servers60,085 players135 fresh wipes

Call no.13830 Off the shelf · offline

ULTRA CLASIC NO EAC

Offline 178.120.4.118:28015 checked 35d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,830
top 64%
Last wipeWiped23 SEP2026 · 35d 5h ago
35d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 SEP 2026Wed 23 Sep, 13:58 UTC35d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
410/ 500
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
274/ 300
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
40/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
35/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
76/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
92/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on ULTRA CLASIC NO EAC?

The name of ULTRA CLASIC NO EAC does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on ULTRA CLASIC NO EAC?

Generated by the game, the map is procedural on ULTRA CLASIC NO EAC.

Tags

Which lists and filters on Rust Server Index is ULTRA CLASIC NO EAC filed under?

Filed under these Rust Server Index lists is ULTRA CLASIC NO EAC: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for ULTRA CLASIC NO EAC?

The server's own tags are listed here, and the game's server browser reads them: ULTRA CLASIC NO EAC gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at ULTRA CLASIC NO EAC?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 1 hours in.

When does ULTRA CLASIC NO EAC wipe?

ULTRA CLASIC NO EAC's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 35 days 5 hours is when its current world was made.

Population

How is ULTRA CLASIC NO EAC ranked compared with the rest?

On player hours over seven days, ULTRA CLASIC NO EAC takes #13,830, within the top 64% of ranked servers.

How many players are on ULTRA CLASIC NO EAC at the moment?

At present ULTRA CLASIC NO EAC is offline; its last sighting was 35 days 4 hours ago.

Operator and status

What version does ULTRA CLASIC NO EAC use?

Rust network protocol 2633 and build 165217, on Windows, is what ULTRA CLASIC NO EAC runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is ULTRA CLASIC NO EAC, and is it online now?

As of now ULTRA CLASIC NO EAC is offline, with its last appearance 35 days 4 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 23 September 2026.

What is the location of ULTRA CLASIC NO EAC?

ULTRA CLASIC NO EAC gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 178.120.4.118:28015.

Joining the server

What is the way onto ULTRA CLASIC NO EAC?

If you would rather use the console, press F1 in Rust and enter client.connect 178.120.4.118:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.