Rust Server IndexCard catalogue of Rust servers

Holdings11,840 servers88,651 players176 fresh wipes

Call no.4158 Off the shelf · offline

IIIPAM

Offline 176.96.248.73:28015 checked 1d ago

Subjects
Players now
1/ 500
0% full
7-day average
1
peak 1
Rank
#4,158
top 19%
Last wipeWiped23 OCT2026 · 4d 17h ago
4d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75117:0020:0022:0001:0003:0006:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
6.3 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 23:13 UTC4d ago
1 – running 1
17 OCT 2026Sat 17 Oct, 16:41 UTC11d ago
1 held half 6.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average
629/ 725
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
478/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average
62/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average
43/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average
143/ 225
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average
260/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On IIIPAM, which rules and settings apply?

No gather rate appears in the name IIIPAM. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on IIIPAM?

Generated by the game, the map is procedural on IIIPAM.

Lists and filters

Where does IIIPAM appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is IIIPAM: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on IIIPAM?

The server's own tags are listed here, and the game's server browser reads them: IIIPAM gives gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): 500 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on IIIPAM?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 1 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

How often is IIIPAM wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of IIIPAM's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 4 days 17 hours.

Player counts

How is IIIPAM ranked compared with the rest?

The seven-day player-hours ranking places IIIPAM at #4,158, among the top 19% of ranked servers.

Is IIIPAM quiet or crowded?

At present IIIPAM is offline; its last sighting was 34 hours ago. Averaged across seven days: 1 players, peaking at 1. Filed under busiest hour: 17:00 UTC in the last 48 hours, averaging 1 players.

Server details

Which Rust build is IIIPAM running?

Rust network protocol 2635 and build 168909, on Windows, is what IIIPAM runs. The protocol must match before you can join, and Steam takes care of updating it.

Is IIIPAM reachable, and does it stay up?

The server is down at this moment; the last sighting of IIIPAM was 34 hours ago. Of the last 7 full days, 80 of 168 hours were up, 48% of the time. It was first recorded by Rust Server Index on 17 October 2026.

What is the location of IIIPAM?

No region is published by IIIPAM. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 176.96.248.73:28015.

Joining the server

What is the way onto IIIPAM?

If you would rather use the console, press F1 in Rust and enter client.connect 176.96.248.73:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players 500 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.