Rust Server IndexCard catalogue of Rust servers

Holdings11,869 servers97,045 players396 fresh wipes

Call no.13672 Off the shelf · offline

test

Offline 176.9.18.206:20083 checked 15d ago

Subjects 1. vanilla
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#13,672
top 63%
Last wipeWiped14 OCT2026 · 15d 8h ago
15d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
10.6 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
14 OCT 2026Wed 14 Oct, 08:08 UTC15d ago
1 – running 1
3 OCT 2026Sat 3 Oct, 16:33 UTC25d ago
0 – 10.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
427/ 500
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
460/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
983/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
64/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
989/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
29/ 250
Reference desk

Quick answers

From the figures on this page.

Settings and map

On test, which rules and settings apply?

The name of test does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on test?

A procedural map, generated by the game, is what test runs.

Lists and filters

Where does test appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include test are Community Rust servers, indexed and Vanilla Rust servers. It appears under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

How should you read the tags listed for test?

Filed under these tags, as published by test and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on test?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.

How often is test wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of test's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 15 days 8 hours.

Players and ranking

What position does test hold among Rust servers?

The seven-day player-hours ranking places test at #13,672, among the top 63% of ranked servers.

How many players are on test at the moment?

At present test is offline; its last sighting was 15 days 1 hours ago.

Operator and status

What version does test use?

Rust network protocol 2634 and build 167781, on Linux, is what test runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of test?

Last seen 15 days 1 hours ago, test is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Which region is test in?

There is no region on record for test; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 176.9.18.206:20083.

Connecting

How can you connect to test?

Two ways in. Type client.connect 176.9.18.206:20083 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp5
Max players The queue ceiling sits at 5.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.