ServerName
Offline 176.62.107.219:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On ServerName, which rules and settings apply?
No gather rate appears in the name ServerName. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Tags and filters
On Rust Server Index, which lists and filters carry ServerName?
These lists on Rust Server Index take ServerName: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to ServerName, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: ServerName gives gmrust (Game mode): Rust survival, as standard; mp5 (Max players): Player cap: 5; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
When does ServerName wipe?
Its rhythm is not yet clear, since the record holds too few of ServerName's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 42 days 11 hours.
Population
What position does ServerName hold among Rust servers?
Filed under rankings: #15,499 for ServerName on seven-day player hours, top – overall.
Is ServerName quiet or crowded?
Filed under offline: ServerName, last seen 42 days 6 hours ago.
Server facts
What Rust version is ServerName on?
Rust network protocol 2633 and build 164530, on Windows, is what ServerName runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is ServerName, and is it online now?
The server is down at this moment; the last sighting of ServerName was 42 days 6 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 17 September 2026.
Which region is ServerName in?
There is no region on record for ServerName; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 176.62.107.219:28015.
How to join
What is the way onto ServerName?
Two ways in. Type client.connect 176.62.107.219:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp5
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.