Rust Server IndexCard catalogue of Rust servers

Holdings11,620 servers35,442 players74 fresh wipes

Call no.15341 Off the shelf · offline

Public

Offline 176.61.162.189:28035 checked 5d ago

Subjects
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipeWiped15 OCT2026 · 13d 21h ago
13d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4 daysbetween real wipes
on rhythm
29%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 09:40 UTC13d ago
1 – running 0
13 OCT 2026Tue 13 Oct, 14:14 UTC15d ago
0 – 1.8 days 1
9 OCT 2026Fri 9 Oct, 15:03 UTC19d ago
1 – 4 days 0
1 OCT 2026Thu 1 Oct, 17:41 UTC FW27d ago
1 – 7.9 days 1
29 SEP 2026Tue 29 Sep, 23:07 UTC29d ago
1 – 1.8 days 1
26 SEP 2026Sat 26 Sep, 16:44 UTC32d ago
1 – 3.3 days 0
22 SEP 2026Tue 22 Sep, 12:41 UTC36d ago
0 – 4.2 days 0
17 SEP 2026Thu 17 Sep, 17:11 UTC41d ago
1 – 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
199/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
176/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
16/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
18/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
100/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Public?

You will find no gather rate in the name of Public. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Tags and filters

Which lists and filters on Rust Server Index is Public filed under?

These lists on Rust Server Index take Public: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Public, and what do they stand for?

These are the tags Public publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp500 (Max players): 500 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How does a wipe day run on Public?

At their busiest, its recent wipes drew 1 players on average. 26 hours into the latest wipe, the crowd reached its peak.

When does Public wipe?

There is no next wipe to predict for Public, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 13 days 21 hours.

Player counts

What position does Public hold among Rust servers?

Filed under rankings: #15,341 for Public on seven-day player hours, top 69% overall.

What does the player count on Public look like?

The last check found Public offline, last seen 5 days 21 hours ago. Averaged over the last seven days, the count is 0 players.

Server details

What version does Public use?

Rust network protocol 2635 and build 168909, on Windows, is what Public runs. To join you need the same protocol; Steam handles the update.

How reliable is Public, and is it online now?

The server is down at this moment; the last sighting of Public was 5 days 21 hours ago. Of the last 7 full days, 1 of 168 hours were up, 1% of the time. On 15 September 2026 it was first seen by Rust Server Index.

Where in the world is Public hosted?

Public gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 176.61.162.189:28035.

Connecting

What steps lead onto Public?

Enter client.connect 176.61.162.189:28035 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp500
Max players 500 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.