Rust Server IndexCard catalogue of Rust servers

Holdings11,803 servers69,659 players128 fresh wipes

Call no.15404 On the shelf · online

IaFe

Online 176.57.174.150:29915 checked 10m ago

Subjects 1. quad 2. monthly wipes 3. modded4. oxide5. softcore
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,404
top 69%
Last wipeWiped2 OCT2026 · 25d 14h ago
25d ago · monthly schedule
Next wipe
8d 20h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct22 Oct27 Oct

Top 69% of all ranked servers, and #625 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 3/ 100
[EA] Softcore 1quad · monthly · 69 on average
21/ 350
NA
[US] Facepunch Softcore 2NA · quad · monthly · 61 on average
70/ 300
OC
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 37 on average
17/ 150
NA 4/ 200
NA 10/ 80
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does IaFe run?

No gather rate appears in the name IaFe. The group limit is 4 players, as stated (quad). The server runs softcore, An easier mode from Facepunch, with part of your loot kept. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is disabled.

Which map is in use on IaFe?

IaFe runs a procedural map of size 3,500 with seed 2147483647, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry IaFe?

The Rust Server Index lists that include IaFe are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

How should you read the tags listed for IaFe?

These are the tags IaFe publishes; the game's server browser reads this list: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): The queue ceiling sits at 50; ts4 (Group limit): 4 is the largest team allowed; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

Which wipe timetable does IaFe follow?

An estimate from the force wipe gives IaFe's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 14 hours is when its current world was made. A monthly wipe schedule is published in its tags.

Population

How is IaFe ranked compared with the rest?

On player hours over seven days, IaFe takes #15,404, within the top 69% of ranked servers. Among servers in the quad group, the rank is #625.

How many players are on IaFe at the moment?

The live count for IaFe stands at 0 players, out of 50 slots. Averaged over the last seven days, the count is 0 players.

Server details

What version does IaFe use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on IaFe. Steam keeps your game updated, but the protocol must match for you to join.

Is IaFe reachable, and does it stay up?

You will find IaFe online as of now. The uptime it reports puts the last restart at about 5 days 1 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. On 2 October 2026 it was first seen by Rust Server Index.

How well does IaFe perform?

Server fps held at 43 on average across the last 48 hours, never dropping below 13. Buildings, deployables and everything else in the world came to as many as 72,307 entities. Memory use reached as much as 2,640 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of IaFe?

IaFe gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 176.57.174.150:29915.

How to join

How can you connect to IaFe?

If you would rather use the console, press F1 in Rust and enter client.connect 176.57.174.150:29915. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp50
Max players The queue ceiling sits at 50.
ts4
Group limit 4 is the largest team allowed.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.