Rust Server IndexCard catalogue of Rust servers

Holdings11,612 servers36,584 players70 fresh wipes

Call no.15339 On the shelf · online

AUS420

Online 176.57.135.46:28500 checked 12m ago

Subjects 1. premium
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipeWiped24 OCT2026 · 5d 1h ago
5d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

0510152008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct16 Oct19 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 05:32 UTC5d ago
0 – running 0
23 OCT 2026Fri 23 Oct, 04:07 UTC6d ago
0 – 1.1 days 0
10 OCT 2026Sat 10 Oct, 08:54 UTC18d ago
2 held half 12.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
209/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
200/ 225
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
17/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
18/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
19/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
105/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on AUS420?

No gather rate appears in the name AUS420. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. Entry is limited to players with Rust's premium status. VAC, Valve's anti-cheat, is enabled.

Which map is in use on AUS420?

AUS420 runs a procedural map of size 6,000 with seed 2147483647, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where does AUS420 appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include AUS420 are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on AUS420?

These are the tags AUS420 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^q (Premium): Entry is limited to players with Rust's premium status. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on AUS420 when wipe day comes?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

Which wipe timetable does AUS420 follow?

There is no next wipe to predict for AUS420, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 5 days 1 hours.

Player counts

Where does AUS420 sit in the rankings?

On player hours over seven days, AUS420 takes #15,339, within the top 69% of ranked servers.

What does the player count on AUS420 look like?

AUS420 is currently showing 0 players on 50 slots. Averaged over the last seven days, the count is 0 players.

Server facts

What Rust version is AUS420 on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on AUS420. To join you need the same protocol; Steam handles the update.

Is AUS420 reachable, and does it stay up?

The server is live at this moment: AUS420. The uptime it reports puts the last restart at about 5 days ago. Of the last 7 full days, 139 of 168 hours were up, 83% of the time. It was first recorded by Rust Server Index on 9 October 2026.

How well does AUS420 perform?

Averaged over the last 48 hours, server fps was 7, with a low of 3. The entity count reached 203,416, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,996 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of AUS420?

AUS420 gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 176.57.135.46:28500.

Connecting

What steps lead onto AUS420?

Two ways in. Type client.connect 176.57.135.46:28500 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Entry is limited to players with Rust's premium status.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^q
Premium Entry is limited to players with Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.