AUS420
Online 176.57.135.46:28500 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.9 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
24 OCT 2026Sat 24 Oct, 05:32 UTC5d ago |
0 | – | running | 0 |
23 OCT 2026Fri 23 Oct, 04:07 UTC6d ago |
0 | – | 1.1 days | 0 |
10 OCT 2026Sat 10 Oct, 08:54 UTC18d ago |
2 | held half | 12.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on AUS420?
No gather rate appears in the name AUS420. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. Entry is limited to players with Rust's premium status. VAC, Valve's anti-cheat, is enabled.
Which map is in use on AUS420?
AUS420 runs a procedural map of size 6,000 with seed 2147483647, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where does AUS420 appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include AUS420 are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on AUS420?
These are the tags AUS420 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^q (Premium): Entry is limited to players with Rust's premium status. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What should you expect on AUS420 when wipe day comes?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.
Which wipe timetable does AUS420 follow?
There is no next wipe to predict for AUS420, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 5 days 1 hours.
Player counts
Where does AUS420 sit in the rankings?
On player hours over seven days, AUS420 takes #15,339, within the top 69% of ranked servers.
What does the player count on AUS420 look like?
AUS420 is currently showing 0 players on 50 slots. Averaged over the last seven days, the count is 0 players.
Server facts
What Rust version is AUS420 on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on AUS420. To join you need the same protocol; Steam handles the update.
Is AUS420 reachable, and does it stay up?
The server is live at this moment: AUS420. The uptime it reports puts the last restart at about 5 days ago. Of the last 7 full days, 139 of 168 hours were up, 83% of the time. It was first recorded by Rust Server Index on 9 October 2026.
How well does AUS420 perform?
Averaged over the last 48 hours, server fps was 7, with a low of 3. The entity count reached 203,416, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,996 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of AUS420?
AUS420 gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 176.57.135.46:28500.
Connecting
What steps lead onto AUS420?
Two ways in. Type client.connect 176.57.135.46:28500 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Entry is limited to players with Rust's premium status.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,^q,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^q
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.