RustScape test · Rust_isles_V0_0_90
Offline 176.250.41.111:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 13:14 UTC6d ago |
0 | – | running | 1 |
22 OCT 2026Thu 22 Oct, 07:12 UTC6d ago |
1 | – | 0.3 days | 0 |
18 OCT 2026Sun 18 Oct, 12:36 UTC10d ago |
0 | – | 3.8 days | 0 |
13 OCT 2026Tue 13 Oct, 11:31 UTC15d ago |
1 | – | 5 days | 0 |
12 OCT 2026Mon 12 Oct, 17:46 UTC16d ago |
1 | – | 0.7 days | 0 |
12 OCT 2026Mon 12 Oct, 05:59 UTC16d ago |
1 | – | 0.5 days | 0 |
11 OCT 2026Sun 11 Oct, 17:04 UTC17d ago |
1 | – | 0.5 days | 1 |
10 OCT 2026Sat 10 Oct, 05:30 UTC18d ago |
1 | – | 1.5 days | 0 |
29 SEP 2026Tue 29 Sep, 05:28 UTC29d ago |
1 | – | 11 days | 1 |
28 SEP 2026Mon 28 Sep, 15:01 UTC30d ago |
1 | – | 0.6 days | 0 |
24 SEP 2026Thu 24 Sep, 18:26 UTC34d ago |
1 | – | 3.9 days | 0 |
24 SEP 2026Thu 24 Sep, 05:40 UTC34d ago |
1 | – | 0.5 days | 0 |
21 SEP 2026Mon 21 Sep, 20:56 UTC37d ago |
1 | – | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on RustScape test · Rust_isles_V0_0_90?
No gather rate appears in the name RustScape test · Rust_isles_V0_0_90. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Tags and filters
On Rust Server Index, which lists and filters carry RustScape test · Rust_isles_V0_0_90?
The Rust Server Index lists that include RustScape test · Rust_isles_V0_0_90 are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which tags are attached to RustScape test · Rust_isles_V0_0_90, and what do they stand for?
These are the tags RustScape test · Rust_isles_V0_0_90 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp8 (Max players): Player cap: 8; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What should you expect on RustScape test · Rust_isles_V0_0_90 when wipe day comes?
The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.
How often is RustScape test · Rust_isles_V0_0_90 wiped, and on what schedule?
No next wipe can be predicted for RustScape test · Rust_isles_V0_0_90: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 12 hours.
Players and ranking
How is RustScape test · Rust_isles_V0_0_90 ranked compared with the rest?
Filed under rankings: #14,023 for RustScape test · Rust_isles_V0_0_90 on seven-day player hours, top 63% overall.
How many players are on RustScape test · Rust_isles_V0_0_90 at the moment?
The last check found RustScape test · Rust_isles_V0_0_90 offline, last seen 6 days 12 hours ago. Averaged across seven days: 0 players, peaking at 1.
Operator and status
What version does RustScape test · Rust_isles_V0_0_90 use?
Rust network protocol 2634 and build 167781, on Windows, is what RustScape test · Rust_isles_V0_0_90 runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of RustScape test · Rust_isles_V0_0_90?
The server is down at this moment; the last sighting of RustScape test · Rust_isles_V0_0_90 was 6 days 12 hours ago. Uptime for the last 7 full days came to 1%, 2 hours out of 168. The earliest sighting at Rust Server Index is 14 September 2026.
Where in the world is RustScape test · Rust_isles_V0_0_90 hosted?
No region is published by RustScape test · Rust_isles_V0_0_90. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 176.250.41.111:28015.
Connecting
What is the way onto RustScape test · Rust_isles_V0_0_90?
Two ways in. Type client.connect 176.250.41.111:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp8
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.