Rust Server IndexCard catalogue of Rust servers

Holdings11,737 servers52,204 players125 fresh wipes

Call no.15404 Off the shelf · offline

Test Server

Offline 176.241.20.49:28088 checked 43d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,404
no region published
Last wipeWiped5 SEP2026 · 53d 7h ago
53d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
321/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
199/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average
36/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average
23/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
53/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
69/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Test Server run?

The name of Test Server does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

Tags

Which lists and filters on Rust Server Index is Test Server filed under?

The Rust Server Index lists that include Test Server are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Test Server?

The server's own tags are listed here, and the game's server browser reads them: Test Server gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163207 (Build): The game build here is 163207; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

When does Test Server wipe?

The record holds too few of Test Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 53 days 7 hours.

Players and ranking

What position does Test Server hold among Rust servers?

On player hours over seven days, Test Server takes #15,404, within the top – of ranked servers.

What does the player count on Test Server look like?

Filed under offline: Test Server, last seen 43 days 5 hours ago.

Operator and status

What Rust version is Test Server on?

Rust network protocol 2633 and build 163207, on Linux, is what Test Server runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Test Server reachable, and does it stay up?

As of now Test Server is offline, with its last appearance 43 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Where in the world is Test Server hosted?

Test Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 176.241.20.49:28088.

Joining the server

How can you connect to Test Server?

If you would rather use the console, press F1 in Rust and enter client.connect 176.241.20.49:28088. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163207
Build The game build here is 163207.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.