Rust Server IndexCard catalogue of Rust servers

Holdings11,762 servers65,727 players193 fresh wipes

Call no.16953 Off the shelf · offline

Testserver

Offline 176.191.115.19:28015 checked 32d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,953
top 72%
Last wipeWiped27 SEP2026 · 32d 3h ago
32d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
513/ 525
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
380/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
49/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
49/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
54/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
167/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Testserver, which rules and settings apply?

The name of Testserver does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on Testserver?

Testserver runs a procedural map, which the game generates.

Tags and filters

On Rust Server Index, which lists and filters carry Testserver?

Filed under these Rust Server Index lists is Testserver: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Testserver, and what do they stand for?

These are the tags Testserver publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

Which wipe timetable does Testserver follow?

Its rhythm is not yet clear, since the record holds too few of Testserver's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 32 days 3 hours.

Players and ranking

What position does Testserver hold among Rust servers?

Filed under rankings: #16,953 for Testserver on seven-day player hours, top 72% overall.

What does the player count on Testserver look like?

Filed under offline: Testserver, last seen 32 days 3 hours ago.

Operator and status

Which Rust build is Testserver running?

Rust network protocol 2633 and build 165217, on Linux, is what Testserver runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Testserver reachable, and does it stay up?

Last seen 32 days 3 hours ago, Testserver is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 27 September 2026 it was first seen by Rust Server Index.

Where in the world is Testserver hosted?

Testserver gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 176.191.115.19:28015.

Joining the server

How can you connect to Testserver?

Two ways in. Type client.connect 176.191.115.19:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.