Rust Server IndexCard catalogue of Rust servers

Holdings11,899 servers103,131 players371 fresh wipes

Call no.EU215310 Off the shelf · offline

Local Resort Test

Offline 176.15.175.173:28015 checked 11d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,310
top 70%
Last wipeWiped18 OCT2026 · 11d 11h ago
11d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average
340/ 400
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
452/ 500
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
989/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
52/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
985/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
52/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Local Resort Test run?

You will find no gather rate in the name of Local Resort Test. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Local Resort Test?

A procedural map, generated by the game, is what Local Resort Test runs.

Lists and filters

Where does Local Resort Test appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Local Resort Test: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Local Resort Test?

The server's own tags are listed here, and the game's server browser reads them: Local Resort Test gives gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2617 (Protocol): Your client must run protocol 2617 to connect; cs140534 (Build): It runs build 140534; ptrak (Networking): RakNet is the network layer, as standard for Rust; $reu2 (Region code): eu2 is the region code recorded here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

Which wipe timetable does Local Resort Test follow?

The record holds too few of Local Resort Test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 11 days 11 hours.

Players and ranking

Where does Local Resort Test sit in the rankings?

Filed under rankings: #15,310 for Local Resort Test on seven-day player hours, top 70% overall.

Is Local Resort Test quiet or crowded?

Filed under offline: Local Resort Test, last seen 11 days 10 hours ago.

Server facts

What version does Local Resort Test use?

Rust network protocol 2617 and build 140534 on Windows is what you will find on Local Resort Test. To join you need the same protocol; Steam handles the update.

Is Local Resort Test reachable, and does it stay up?

As of now Local Resort Test is offline, with its last appearance 11 days 10 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 18 October 2026.

Where in the world is Local Resort Test hosted?

There is no region on record for Local Resort Test; the region code is eu2. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 176.15.175.173:28015.

Connecting

How can you connect to Local Resort Test?

Enter client.connect 176.15.175.173:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$reu2,v2617,gmrust,cs140534,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players 1 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2617
Protocol Your client must run protocol 2617 to connect.
cs140534
Build It runs build 140534.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$reu2
Region code eu2 is the region code recorded here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.