Rust Server IndexCard catalogue of Rust servers

Holdings11,668 servers48,663 players118 fresh wipes

Call no.n.r. Off the shelf · offline

Development Server

Offline 176.143.196.161:28015 checked 45d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
–
score 0
Last wipeWiped13 SEP2026 · 46d 1h ago
46d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
No rank history yet.
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
116/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
308/ 325
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
21/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
24/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
50/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
141/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Development Server?

The name of Development Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Development Server?

A procedural map, generated by the game, is what Development Server runs.

Lists and filters

Which lists and filters on Rust Server Index is Development Server filed under?

The Rust Server Index lists that include Development Server are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Development Server?

Filed under these tags, as published by Development Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): Build on file: 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is Development Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Development Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 46 days 1 hours is when its current world was made.

Players and ranking

What does the player count on Development Server look like?

The last check found Development Server offline, last seen 45 days 21 hours ago.

Server details

What Rust version is Development Server on?

Rust network protocol 2633 and build 163794 on Windows is what you will find on Development Server. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Development Server?

Last seen 45 days 21 hours ago, Development Server is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Which region is Development Server in?

Development Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 176.143.196.161:28015.

How to join

What steps lead onto Development Server?

Enter client.connect 176.143.196.161:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs163794
Build Build on file: 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.