Test
Offline 176.116.166.37:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Test, which rules and settings apply?
You will find no gather rate in the name of Test. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.
What is the map on Test?
A procedural map, generated by the game, is what Test runs.
Tags
On Rust Server Index, which lists and filters carry Test?
Filed under these Rust Server Index lists is Test: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to Test, and what do they stand for?
These are the tags Test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs164530 (Build): Build on file: 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
Which wipe timetable does Test follow?
The record holds too few of Test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 39 days 17 hours.
Population
Where does Test sit in the rankings?
The seven-day player-hours ranking places Test at #15,454, among the top – of ranked servers.
How many players are on Test at the moment?
The last check found Test offline, last seen 39 days 17 hours ago.
Operator and status
What version does Test use?
Rust network protocol 2633 and build 164530, on Windows, is what Test runs. To join you need the same protocol; Steam handles the update.
How reliable is Test, and is it online now?
As of now Test is offline, with its last appearance 39 days 17 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 19 September 2026.
Which region is Test in?
No region is published by Test. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 176.116.166.37:28015.
Joining the server
What is the way onto Test?
Enter client.connect 176.116.166.37:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.