Rust Server IndexCard catalogue of Rust servers

Holdings11,615 servers36,116 players67 fresh wipes

Call no.n.r. Off the shelf · offline

ServerName

Offline 176.115.37.251:28015 checked 45d ago

Subjects
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
–
score 0
Last wipeWiped13 SEP2026 · 45d 18h ago
45d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
No rank history yet.
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
209/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
190/ 225
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
16/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
17/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
19/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
104/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On ServerName, which rules and settings apply?

The name of ServerName does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on ServerName?

A procedural map, generated by the game, is what ServerName runs.

Tags and filters

Which lists and filters on Rust Server Index is ServerName filed under?

Filed under these Rust Server Index lists is ServerName: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to ServerName, and what do they stand for?

Filed under these tags, as published by ServerName and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): Player cap: 2; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): Build on file: 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

Which wipe timetable does ServerName follow?

ServerName's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 45 days 18 hours.

Player counts

What does the player count on ServerName look like?

Filed under offline: ServerName, last seen 45 days 18 hours ago.

Operator and status

Which Rust build is ServerName running?

Rust network protocol 2633 and build 163794 on Windows is what you will find on ServerName. Steam keeps your game updated, but the protocol must match for you to join.

Is ServerName reachable, and does it stay up?

Last seen 45 days 18 hours ago, ServerName is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

What is the location of ServerName?

There is no region on record for ServerName; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 176.115.37.251:28015.

Connecting

What steps lead onto ServerName?

Enter client.connect 176.115.37.251:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players Player cap: 2.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163794
Build Build on file: 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.