Rust Server IndexCard catalogue of Rust servers

Holdings11,698 servers44,070 players100 fresh wipes

Call no.14342 Off the shelf · offline

local-test

Offline 176.108.22.217:28015 checked 17d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,342
top 65%
Last wipeWiped10 OCT2026 · 18d 6h ago
18d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average
221/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
136/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
27/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
17/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
25/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
27/ 225
Reference desk

Quick answers

From the figures on this page.

Map and rules

On local-test, which rules and settings apply?

The name of local-test does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map on local-test?

local-test runs a procedural map, which the game generates.

Tags

On Rust Server Index, which lists and filters carry local-test?

Filed under these Rust Server Index lists is local-test: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on local-test?

The server's own tags are listed here, and the game's server browser reads them: local-test gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does local-test wipe?

Its rhythm is not yet clear, since the record holds too few of local-test's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 18 days 6 hours.

Players and ranking

Where does local-test sit in the rankings?

On player hours over seven days, local-test takes #14,342, within the top 65% of ranked servers.

How many players are on local-test at the moment?

At present local-test is offline; its last sighting was 17 days ago.

Operator and status

Which Rust build is local-test running?

Rust network protocol 2634 and build 167398 on Windows is what you will find on local-test. To join you need the same protocol; Steam handles the update.

Is local-test reachable, and does it stay up?

The server is down at this moment; the last sighting of local-test was 17 days ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 11 October 2026.

What is the location of local-test?

There is no region on record for local-test; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 176.108.22.217:28015.

Connecting

What steps lead onto local-test?

Two ways in. Type client.connect 176.108.22.217:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.