Rust Server IndexCard catalogue of Rust servers

Holdings11,737 servers52,840 players124 fresh wipes

Call no.7880 Off the shelf · offline

またーりtest

Offline 175.130.55.150:28115 checked 12h ago

Subjects 1. modded2. oxide
Players now
1/ ?
7-day average
1
peak 1
Rank
#7,880
top 35%
Last wipeWiped28 OCT2026 · 13h ago
13h ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75109:0010:0011:0012:0010:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040009:0010:0011:0012:0010:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.9 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 09:53 UTC13h ago
– – running 0
26 OCT 2026Mon 26 Oct, 13:11 UTC2d ago
1 – 1.9 days 0
2 OCT 2026Fri 2 Oct, 14:01 UTC26d ago
1 – 24 days 0
1 OCT 2026Thu 1 Oct, 14:56 UTC27d ago
1 – 1 days 0
23 SEP 2026Wed 23 Sep, 08:42 UTC35d ago
1 – 8.3 days 0
22 SEP 2026Tue 22 Sep, 11:40 UTC36d ago
1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average
29/ 100
EA
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 19 on average
0/ 200
EA
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average
2/ 100
EA
#10-[搞就完了]10倍/10.29新档/无权/萌新首选EA · no group limit · 11 on average
19/ 100
EA
[JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average
4/ 100
EA 19/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on またーりtest?

You will find no gather rate in the name of またーりtest. The server sets a group limit of 10 players. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on またーりtest?

またーりtest runs a procedural map of size 4,000 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is またーりカスタムMAP.

Tags and filters

On Rust Server Index, which lists and filters carry またーりtest?

Filed under these Rust Server Index lists is またーりtest: Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which tags are attached to またーりtest, and what do they stand for?

Filed under these tags, as published by またーりtest and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp0 (Max players): The queue ceiling sits at 0; ts10 (Group limit): The team ceiling is 10; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on またーりtest?

Its recent wipes averaged 1 players at peak. 1 hours into the latest wipe, the crowd reached its peak.

How often is またーりtest wiped, and on what schedule?

またーりtest wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 13 hours.

Players and ranking

Where does またーりtest sit in the rankings?

Filed under rankings: #7,880 for またーりtest on seven-day player hours, top 35% overall.

How many players are on またーりtest at the moment?

Filed under offline: またーりtest, last seen 12 hours ago. The seven-day average is 1 players; the peak reached 1. Over the last 48 hours, 11:00 UTC drew the highest average: 1 players.

Server details

What Rust version is またーりtest on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on またーりtest. To join you need the same protocol; Steam handles the update.

How reliable is またーりtest, and is it online now?

As of now またーりtest is offline, with its last appearance 12 hours ago. About 1 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 13 of 168 hours were up, 8% of the time. On 17 September 2026 it was first seen by Rust Server Index.

Is the performance on またーりtest good?

The last 48 hours give an average of 233 server fps and a floor of 222. Buildings, deployables and everything else in the world came to as many as 54,163 entities. Memory use reached as much as 2,458 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is またーりtest hosted?

またーりtest gives no region tag, so the name is the only pointer, and it points to Asia. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 175.130.55.150:28115.

Connecting

How can you connect to またーりtest?

Enter client.connect 175.130.55.150:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp0
Max players The queue ceiling sits at 0.
ts10
Group limit The team ceiling is 10.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.