またーりtest
Offline 175.130.55.150:28115 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.9 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 09:53 UTC13h ago |
– | – | running | 0 |
26 OCT 2026Mon 26 Oct, 13:11 UTC2d ago |
1 | – | 1.9 days | 0 |
2 OCT 2026Fri 2 Oct, 14:01 UTC26d ago |
1 | – | 24 days | 0 |
1 OCT 2026Thu 1 Oct, 14:56 UTC27d ago |
1 | – | 1 days | 0 |
23 SEP 2026Wed 23 Sep, 08:42 UTC35d ago |
1 | – | 8.3 days | 0 |
22 SEP 2026Tue 22 Sep, 11:40 UTC36d ago |
1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on またーりtest?
You will find no gather rate in the name of またーりtest. The server sets a group limit of 10 players. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on またーりtest?
またーりtest runs a procedural map of size 4,000 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is またーりカスタムMAP.
Tags and filters
On Rust Server Index, which lists and filters carry またーりtest?
Filed under these Rust Server Index lists is またーりtest: Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which tags are attached to またーりtest, and what do they stand for?
Filed under these tags, as published by またーりtest and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp0 (Max players): The queue ceiling sits at 0; ts10 (Group limit): The team ceiling is 10; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How does a wipe day run on またーりtest?
Its recent wipes averaged 1 players at peak. 1 hours into the latest wipe, the crowd reached its peak.
How often is またーりtest wiped, and on what schedule?
またーりtest wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 13 hours.
Players and ranking
Where does またーりtest sit in the rankings?
Filed under rankings: #7,880 for またーりtest on seven-day player hours, top 35% overall.
How many players are on またーりtest at the moment?
Filed under offline: またーりtest, last seen 12 hours ago. The seven-day average is 1 players; the peak reached 1. Over the last 48 hours, 11:00 UTC drew the highest average: 1 players.
Server details
What Rust version is またーりtest on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on またーりtest. To join you need the same protocol; Steam handles the update.
How reliable is またーりtest, and is it online now?
As of now またーりtest is offline, with its last appearance 12 hours ago. About 1 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 13 of 168 hours were up, 8% of the time. On 17 September 2026 it was first seen by Rust Server Index.
Is the performance on またーりtest good?
The last 48 hours give an average of 233 server fps and a floor of 222. Buildings, deployables and everything else in the world came to as many as 54,163 entities. Memory use reached as much as 2,458 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is またーりtest hosted?
またーりtest gives no region tag, so the name is the only pointer, and it points to Asia. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 175.130.55.150:28115.
Connecting
How can you connect to またーりtest?
Enter client.connect 175.130.55.150:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp0
ts10
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.