Rust Server IndexCard catalogue of Rust servers

Holdings11,888 servers103,775 players413 fresh wipes

Call no.15222 Off the shelf · offline

Scavenger Isle - Local Dev

Offline 174.115.152.186:28025 checked 15d ago

Subjects 1. modded2. carbon3. pve
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,222
top 70%
Last wipeWiped12 OCT2026 · 17d 17h ago
17d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 00:31 UTC17d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average
174/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average
315/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 108 on average
64/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
36/ 200
46/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
87/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Scavenger Isle - Local Dev run?

You will find no gather rate in the name of Scavenger Isle - Local Dev. 8 players per group is the default limit. Filed under pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on Scavenger Isle - Local Dev?

A procedural map, generated by the game, is what Scavenger Isle - Local Dev runs.

Tags and filters

Which lists and filters on Rust Server Index is Scavenger Isle - Local Dev filed under?

These lists on Rust Server Index take Scavenger Isle - Local Dev: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for Scavenger Isle - Local Dev?

The server's own tags are listed here, and the game's server browser reads them: Scavenger Isle - Local Dev gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^p (PvE): The world is the threat here, not other players; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on Scavenger Isle - Local Dev when wipe day comes?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in.

Which wipe timetable does Scavenger Isle - Local Dev follow?

Its rhythm is not yet clear, since the record holds too few of Scavenger Isle - Local Dev's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 17 days 17 hours.

Player counts

How is Scavenger Isle - Local Dev ranked compared with the rest?

On player hours over seven days, Scavenger Isle - Local Dev takes #15,222, within the top 70% of ranked servers.

What does the player count on Scavenger Isle - Local Dev look like?

At present Scavenger Isle - Local Dev is offline; its last sighting was 15 days 6 hours ago.

Operator and status

What version does Scavenger Isle - Local Dev use?

Rust network protocol 2634 and build 167781, on Windows, is what Scavenger Isle - Local Dev runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Scavenger Isle - Local Dev?

The server is down at this moment; the last sighting of Scavenger Isle - Local Dev was 15 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 11 October 2026.

Which region is Scavenger Isle - Local Dev in?

There is no region on record for Scavenger Isle - Local Dev; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 174.115.152.186:28025.

Joining the server

What steps lead onto Scavenger Isle - Local Dev?

Enter client.connect 174.115.152.186:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.