Scavenger Isle - Local Dev
Offline 174.115.152.186:28025 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
12 OCT 2026Mon 12 Oct, 00:31 UTC17d ago |
1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Scavenger Isle - Local Dev run?
You will find no gather rate in the name of Scavenger Isle - Local Dev. 8 players per group is the default limit. Filed under pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.
What is the map on Scavenger Isle - Local Dev?
A procedural map, generated by the game, is what Scavenger Isle - Local Dev runs.
Tags and filters
Which lists and filters on Rust Server Index is Scavenger Isle - Local Dev filed under?
These lists on Rust Server Index take Scavenger Isle - Local Dev: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags listed for Scavenger Isle - Local Dev?
The server's own tags are listed here, and the game's server browser reads them: Scavenger Isle - Local Dev gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^p (PvE): The world is the threat here, not other players; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What should you expect on Scavenger Isle - Local Dev when wipe day comes?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in.
Which wipe timetable does Scavenger Isle - Local Dev follow?
Its rhythm is not yet clear, since the record holds too few of Scavenger Isle - Local Dev's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 17 days 17 hours.
Player counts
How is Scavenger Isle - Local Dev ranked compared with the rest?
On player hours over seven days, Scavenger Isle - Local Dev takes #15,222, within the top 70% of ranked servers.
What does the player count on Scavenger Isle - Local Dev look like?
At present Scavenger Isle - Local Dev is offline; its last sighting was 15 days 6 hours ago.
Operator and status
What version does Scavenger Isle - Local Dev use?
Rust network protocol 2634 and build 167781, on Windows, is what Scavenger Isle - Local Dev runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Scavenger Isle - Local Dev?
The server is down at this moment; the last sighting of Scavenger Isle - Local Dev was 15 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 11 October 2026.
Which region is Scavenger Isle - Local Dev in?
There is no region on record for Scavenger Isle - Local Dev; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 174.115.152.186:28025.
Joining the server
What steps lead onto Scavenger Isle - Local Dev?
Enter client.connect 174.115.152.186:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.