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Call no.NA15310 On the shelf · online

[NA] Joe the Tank's FFA Server [Monthly]

Online NA 174.103.128.57:28015 checked 10m ago

Subjects 1. duo 2. monthly wipes 3. vanilla4. modded5. carbon
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,310
top 69% · #1499 in NA
Last wipeWiped1 OCT2026 · 27d 20h ago
27d ago · monthly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #367 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 0hThu 5 Nov, 19:00 UTCFW
  2. in 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 21:16 UTC FW27d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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NA2X
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NA
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NA2X
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does [NA] Joe the Tank's FFA Server [Monthly] run?

No gather rate appears in the name [NA] Joe the Tank's FFA Server [Monthly]. A maximum of 2 players per group applies (duo). Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [NA] Joe the Tank's FFA Server [Monthly]?

[NA] Joe the Tank's FFA Server [Monthly] runs a procedural map of size 3,500 with seed 589985, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry [NA] Joe the Tank's FFA Server [Monthly]?

Filed under these Rust Server Index lists is [NA] Joe the Tank's FFA Server [Monthly]: Duo servers, filed under group limit, Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly.

How should you read the tags listed for [NA] Joe the Tank's FFA Server [Monthly]?

Filed under these tags, as published by [NA] Joe the Tank's FFA Server [Monthly] and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The queue ceiling sits at 50; ts2 (Group limit): 2 is the largest team allowed; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): Server browser region: North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on [NA] Joe the Tank's FFA Server [Monthly] when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 1 hours into the latest wipe, the crowd reached its peak.

How often is [NA] Joe the Tank's FFA Server [Monthly] wiped, and on what schedule?

One wipe a month is all [NA] Joe the Tank's FFA Server [Monthly] runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 27 days 20 hours. Its tags state a wipe schedule of once a month.

Population

How is [NA] Joe the Tank's FFA Server [Monthly] ranked compared with the rest?

The seven-day player-hours ranking places [NA] Joe the Tank's FFA Server [Monthly] at #15,310 and #1,499 in North America, among the top 69% of ranked servers. Among servers in the duo group, the rank is #367.

Is [NA] Joe the Tank's FFA Server [Monthly] quiet or crowded?

The live count for [NA] Joe the Tank's FFA Server [Monthly] stands at 0 players, out of 50 slots. 0 players is the average over the past seven days.

Operator and status

What version does [NA] Joe the Tank's FFA Server [Monthly] use?

Rust network protocol 2634 and build 167781, on Windows, is what [NA] Joe the Tank's FFA Server [Monthly] runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is [NA] Joe the Tank's FFA Server [Monthly], and is it online now?

The server is live at this moment: [NA] Joe the Tank's FFA Server [Monthly]. About 15 days 9 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on [NA] Joe the Tank's FFA Server [Monthly]?

Averaged over the last 48 hours, server fps was 159, with a low of 140. The entity count reached 68,661, covering buildings, deployables and all else in the world. Up to 6,522 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Which region is [NA] Joe the Tank's FFA Server [Monthly] in?

Filed under North America by its own listing, [NA] Joe the Tank's FFA Server [Monthly] carries the NA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 174.103.128.57:28015.

How to join

What is the way onto [NA] Joe the Tank's FFA Server [Monthly]?

Two ways in. Type client.connect 174.103.128.57:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,NA,gmvanilla,cs167781,ts2

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The queue ceiling sits at 50.
ts2
Group limit 2 is the largest team allowed.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Region

NA
North America Server browser region: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.