Rust Server IndexCard catalogue of Rust servers

Holdings11,726 servers64,279 players199 fresh wipes

Call no.15472 Off the shelf · offline

E2E Test Server

Offline 173.72.133.111:28015 checked 37d ago

Subjects
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,472
top 67%
Last wipeWiped22 SEP2026 · 37d 10h ago
37d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.6 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 SEP 2026Tue 22 Sep, 13:14 UTC37d ago
0 – running 0
21 SEP 2026Mon 21 Sep, 22:37 UTC38d ago
0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average
109/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
127/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
467/ 575
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
29/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
534/ 650
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
445/ 525
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On E2E Test Server, which rules and settings apply?

No gather rate appears in the name E2E Test Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on E2E Test Server?

E2E Test Server runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry E2E Test Server?

The Rust Server Index lists that include E2E Test Server are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on E2E Test Server?

The server's own tags are listed here, and the game's server browser reads them: E2E Test Server gives gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): Player cap: 4; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): The game build here is 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at E2E Test Server?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

When does E2E Test Server wipe?

The record holds too few of E2E Test Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 37 days 10 hours.

Player counts

How is E2E Test Server ranked compared with the rest?

On player hours over seven days, E2E Test Server takes #15,472, within the top 67% of ranked servers.

How many players are on E2E Test Server at the moment?

At present E2E Test Server is offline; its last sighting was 37 days 10 hours ago.

Operator and status

What Rust version is E2E Test Server on?

Rust network protocol 2633 and build 165217, on Linux, is what E2E Test Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of E2E Test Server?

As of now E2E Test Server is offline, with its last appearance 37 days 10 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 20 September 2026.

Which region is E2E Test Server in?

There is no region on record for E2E Test Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 173.72.133.111:28015.

Joining the server

What is the way onto E2E Test Server?

Two ways in. Type client.connect 173.72.133.111:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp4
Max players Player cap: 4.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build The game build here is 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.