Rust Server IndexCard catalogue of Rust servers

Holdings11,801 servers69,381 players186 fresh wipes

Call no.15226 Off the shelf · offline

A Shockbyte Rust Server

Offline 173.237.43.71:29162 checked 12d ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,226
top 70%
Last wipeWiped8 OCT2026 · 20d 17h ago
20d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
8 OCT 2026Thu 8 Oct, 19:14 UTC20d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
527/ 550
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
426/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
57/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
59/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
58/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
161/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On A Shockbyte Rust Server, which rules and settings apply?

The name of A Shockbyte Rust Server does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on A Shockbyte Rust Server?

Generated by the game, the procedural map of A Shockbyte Rust Server has size 1,500 and seed 50000. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?

The Rust Server Index lists that include A Shockbyte Rust Server are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to A Shockbyte Rust Server, and what do they stand for?

These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): Player cap: 40; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167231 (Build): Build on file: 167231; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at A Shockbyte Rust Server?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.

Which wipe timetable does A Shockbyte Rust Server follow?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 17 hours.

Player counts

How is A Shockbyte Rust Server ranked compared with the rest?

The seven-day player-hours ranking places A Shockbyte Rust Server at #15,226, among the top 70% of ranked servers.

How many players are on A Shockbyte Rust Server at the moment?

Filed under offline: A Shockbyte Rust Server, last seen 12 days 7 hours ago.

Server details

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167231 on Linux is what you will find on A Shockbyte Rust Server. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of A Shockbyte Rust Server?

As of now A Shockbyte Rust Server is offline, with its last appearance 12 days 7 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 17 September 2026.

Which region is A Shockbyte Rust Server in?

No region is published by A Shockbyte Rust Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 173.237.43.71:29162.

Connecting

How can you connect to A Shockbyte Rust Server?

Enter client.connect 173.237.43.71:29162 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players Player cap: 40.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167231
Build Build on file: 167231.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.