Rust Server IndexCard catalogue of Rust servers

Holdings11,790 servers78,914 players245 fresh wipes

Call no.3449 On the shelf · online

Vanilla Rust PVE

Online 173.225.104.251:28080 checked 11m ago

Subjects 1. oxide
Players now
0/ 50
0% full
7-day average
1
peak 4
Rank
#3,449
top 15%
Last wipeWiped15 OCT2026 · 13d 23h ago
13d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
14.1 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
50%else halves by day 7

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 21 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 23:04 UTC13d ago
9 – running 2
1 OCT 2026Thu 1 Oct, 18:32 UTC FW28d ago
3 held half 14.2 days 0
17 SEP 2026Thu 17 Sep, 17:45 UTC42d ago
6 halved by day 7 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average
180/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
229/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
643/ 675
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
38/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
747/ 775
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average
591/ 625
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Vanilla Rust PVE run?

You will find no gather rate in the name of Vanilla Rust PVE. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Vanilla Rust PVE?

Generated by the game, the procedural map of Vanilla Rust PVE has size 4,250 and seed 1169124776. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is Vanilla Rust PVE filed under?

The Rust Server Index lists that include Vanilla Rust PVE are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on Vanilla Rust PVE?

These are the tags Vanilla Rust PVE publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on Vanilla Rust PVE when wipe day comes?

Its recent wipes averaged 6 players at peak. 21 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 7 the crowd had fallen below half when it didn't hold.

How often is Vanilla Rust PVE wiped, and on what schedule?

There is no next wipe to predict for Vanilla Rust PVE, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 13 days 23 hours.

Players and ranking

What position does Vanilla Rust PVE hold among Rust servers?

On player hours over seven days, Vanilla Rust PVE takes #3,449, within the top 15% of ranked servers.

Is Vanilla Rust PVE quiet or crowded?

Vanilla Rust PVE is currently showing 0 players on 50 slots. Averaged across seven days: 1 players, peaking at 4. Over the last 48 hours, 00:00 UTC drew the highest average: 1 players.

Server facts

What version does Vanilla Rust PVE use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Vanilla Rust PVE. To join you need the same protocol; Steam handles the update.

Is Vanilla Rust PVE reachable, and does it stay up?

The server is live at this moment: Vanilla Rust PVE. About 10 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does Vanilla Rust PVE perform?

The last 48 hours give an average of 111 server fps and a floor of 89. Buildings, deployables and everything else in the world came to as many as 103,982 entities. The peak memory figure stood at 3,139 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is Vanilla Rust PVE hosted?

There is no region on record for Vanilla Rust PVE; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 173.225.104.251:28080.

How to join

What is the way onto Vanilla Rust PVE?

If you would rather use the console, press F1 in Rust and enter client.connect 173.225.104.251:28080. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/bspBJBHryg.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.