Rust Server IndexCard catalogue of Rust servers

Holdings11,614 servers33,332 players68 fresh wipes

Call no.5475 On the shelf · online

The Rust Experiment

Online 173.170.243.109:28015 checked 9m ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#5,475
top 25%
Last wipeWiped2 OCT2026 · 27d 5h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 00:49 UTC27d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
169/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
169/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
18/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
15/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
16/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
81/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On The Rust Experiment, which rules and settings apply?

The name of The Rust Experiment does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on The Rust Experiment?

Generated by the game, the procedural map of The Rust Experiment has size 3,500 and seed 609568408. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Where does The Rust Experiment appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take The Rust Experiment: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to The Rust Experiment, and what do they stand for?

These are the tags The Rust Experiment publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at The Rust Experiment?

The average peak across its recent wipes is 2 players. 26 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does The Rust Experiment follow?

The Rust Experiment's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 5 hours is when its current world was made.

Player counts

Where does The Rust Experiment sit in the rankings?

The seven-day player-hours ranking places The Rust Experiment at #5,475, among the top 25% of ranked servers.

How many players are on The Rust Experiment at the moment?

The Rust Experiment is currently showing 0 players on 50 slots. Averaged across seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.

Operator and status

Which Rust build is The Rust Experiment running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on The Rust Experiment. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of The Rust Experiment?

You will find The Rust Experiment online as of now. About 12 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

How well does The Rust Experiment perform?

Averaged over the last 48 hours, server fps was 30, with a low of 30. The entity count reached 66,336, covering buildings, deployables and all else in the world. Up to 1,991 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

What is the location of The Rust Experiment?

There is no region on record for The Rust Experiment; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 173.170.243.109:28015.

How to join

What is the way onto The Rust Experiment?

Enter client.connect 173.170.243.109:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.