SGRust [PVE]
Offline 173.0.158.84:27310 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.9 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
19 OCT 2026Mon 19 Oct, 23:26 UTC9d ago |
2 | – | running | 0 |
10 OCT 2026Sat 10 Oct, 14:45 UTC18d ago |
1 | held half | 9.4 days | 0 |
10 OCT 2026Sat 10 Oct, 04:13 UTC18d ago |
1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on SGRust [PVE]?
You will find no gather rate in the name of SGRust [PVE]. The group limit is 8 players, the game's default. Filed under pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on SGRust [PVE]?
Size 4,500, seed 100000: the game generates the procedural map on SGRust [PVE]. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Where does SGRust [PVE] appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is SGRust [PVE]: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to SGRust [PVE], and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: SGRust [PVE] gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at SGRust [PVE]?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 2 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.
Which wipe timetable does SGRust [PVE] follow?
No next wipe can be predicted for SGRust [PVE]: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 9 days 4 hours.
Player counts
Where does SGRust [PVE] sit in the rankings?
On player hours over seven days, SGRust [PVE] takes #4,554, within the top 20% of ranked servers.
How many players are on SGRust [PVE] at the moment?
At present SGRust [PVE] is offline; its last sighting was 2 days 19 hours ago. The seven-day average is 1 players; the peak reached 3.
Server details
Which Rust build is SGRust [PVE] running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on SGRust [PVE]. The protocol must match before you can join, and Steam takes care of updating it.
Is SGRust [PVE] reachable, and does it stay up?
Last seen 2 days 19 hours ago, SGRust [PVE] is offline right now. Uptime for the last 7 full days came to 62%, 105 hours out of 168. The earliest sighting at Rust Server Index is 10 October 2026.
Which region is SGRust [PVE] in?
There is no region on record for SGRust [PVE]; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 173.0.158.84:27310.
Joining the server
What is the way onto SGRust [PVE]?
Enter client.connect 173.0.158.84:27310 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,^p,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.