Rust Server IndexCard catalogue of Rust servers

Holdings11,659 servers33,003 players78 fresh wipes

Call no.15149 Off the shelf · offline

Devlin's Rust Server

Offline 172.59.70.208:28015 checked 45d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,149
no region published
Last wipeWiped14 AUG2026 · 75d 4h ago
75d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
No rank history yet.
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average
152/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
121/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
13/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average
24/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
12/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
26/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Devlin's Rust Server run?

No gather rate appears in the name Devlin's Rust Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Devlin's Rust Server?

A procedural map, generated by the game, is what Devlin's Rust Server runs.

Tags

Which lists and filters on Rust Server Index is Devlin's Rust Server filed under?

These lists on Rust Server Index take Devlin's Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Devlin's Rust Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Devlin's Rust Server gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2632 (Protocol): The protocol is 2632; older or newer clients cannot join; cs161125 (Build): Build on file: 161125; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How often is Devlin's Rust Server wiped, and on what schedule?

The record holds too few of Devlin's Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 75 days 4 hours is when its current world was made.

Players and ranking

How is Devlin's Rust Server ranked compared with the rest?

Filed under rankings: #15,149 for Devlin's Rust Server on seven-day player hours, top – overall.

Is Devlin's Rust Server quiet or crowded?

At present Devlin's Rust Server is offline; its last sighting was 45 days 9 hours ago.

Server details

What version does Devlin's Rust Server use?

Rust network protocol 2632 and build 161125 on Windows is what you will find on Devlin's Rust Server. The protocol must match before you can join, and Steam takes care of updating it.

Is Devlin's Rust Server reachable, and does it stay up?

Last seen 45 days 9 hours ago, Devlin's Rust Server is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Where in the world is Devlin's Rust Server hosted?

There is no region on record for Devlin's Rust Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 172.59.70.208:28015.

How to join

What is the way onto Devlin's Rust Server?

Enter client.connect 172.59.70.208:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2632
Protocol The protocol is 2632; older or newer clients cannot join.
cs161125
Build Build on file: 161125.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.