Rust Server IndexCard catalogue of Rust servers

Holdings11,621 servers32,314 players69 fresh wipes

Call no.15325 Off the shelf · offline

A Shockbyte Rust Server

Offline 172.240.87.34:21612 checked 9d ago

Subjects
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,325
top 70%
Last wipeWiped8 OCT2026 · 20d 9h ago
20d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
8 OCT 2026Thu 8 Oct, 19:42 UTC20d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average
147/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
125/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
17/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
13/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
41/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does A Shockbyte Rust Server run?

You will find no gather rate in the name of A Shockbyte Rust Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on A Shockbyte Rust Server?

Size 1,500, seed 50000: the game generates the procedural map on A Shockbyte Rust Server. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?

Filed under these Rust Server Index lists is A Shockbyte Rust Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for A Shockbyte Rust Server?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): The queue ceiling sits at 15; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on A Shockbyte Rust Server?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

When does A Shockbyte Rust Server wipe?

The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 20 days 9 hours is when its current world was made.

Players and ranking

Where does A Shockbyte Rust Server sit in the rankings?

The seven-day player-hours ranking places A Shockbyte Rust Server at #15,325, among the top 70% of ranked servers.

What does the player count on A Shockbyte Rust Server look like?

The last check found A Shockbyte Rust Server offline, last seen 9 days 16 hours ago.

Server facts

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is what you will find on A Shockbyte Rust Server. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of A Shockbyte Rust Server?

The server is down at this moment; the last sighting of A Shockbyte Rust Server was 9 days 16 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 15 September 2026.

Which region is A Shockbyte Rust Server in?

A Shockbyte Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 172.240.87.34:21612.

How to join

What steps lead onto A Shockbyte Rust Server?

Enter client.connect 172.240.87.34:21612 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp15
Max players The queue ceiling sits at 15.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.