Rust Server IndexCard catalogue of Rust servers

Holdings11,834 servers79,225 players157 fresh wipes

Call no.6596 On the shelf · online

10/22 Vengeance | Solo/Duo/Trio | NoDecay

Online 172.240.15.67:25615 checked 11m ago

Subjects 1. oxide
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#6,596
top 30%
Last wipeWiped23 OCT2026 · 4d 17h ago
4d ago · no schedule published
Next wipe
2d 6h
Fri 30 Oct, 03:49 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5222:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 03:49 UTC, in 2d 6h. Every Friday at 03:49 UTC · medium confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
33%else halves by day 8.5

Coming wipes

  1. in 2d 6hFri 30 Oct, 03:49 UTC
  2. in 8d 21hThu 5 Nov, 19:00 UTCFW
  3. in 9d 6hFri 6 Nov, 03:49 UTC
  4. in 16d 6hFri 13 Nov, 03:49 UTC
  5. in 23d 6hFri 20 Nov, 03:49 UTC
  6. in 30d 6hFri 27 Nov, 03:49 UTC
  7. in 36d 21hThu 3 Dec, 19:00 UTCFW
  8. in 37d 6hFri 4 Dec, 03:49 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 03:49 UTC4d ago
1 – running 0
9 OCT 2026Fri 9 Oct, 03:01 UTC18d ago
2 halved by day 11 14 days 1
2 OCT 2026Fri 2 Oct, 03:42 UTC25d ago
2 held half 7 days 0
25 SEP 2026Fri 25 Sep, 02:35 UTC32d ago
2 halved by day 6 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
669/ 750
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
52/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
95/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
393/ 450
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
192/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
167/ 250
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

The name of 10/22 Vengeance | Solo/Duo/Trio | NoDecay does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

10/22 Vengeance | Solo/Duo/Trio | NoDecay runs a procedural map of size 6,000 with seed 4636, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

These lists on Rust Server Index take 10/22 Vengeance | Solo/Duo/Trio | NoDecay: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

These are the tags 10/22 Vengeance | Solo/Duo/Trio | NoDecay publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod). Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

The average peak across its recent wipes is 2 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 33% of its recent wipes. By day 8.5 the crowd had fallen below half when it didn't hold.

Which wipe timetable does 10/22 Vengeance | Solo/Duo/Trio | NoDecay follow?

The wipe rhythm of 10/22 Vengeance | Solo/Duo/Trio | NoDecay is every Friday at 03:49 UTC. On Friday 30 October at 03:49 UTC the next wipe is due. Its present world dates from 4 days 17 hours.

Player counts

What position does 10/22 Vengeance | Solo/Duo/Trio | NoDecay hold among Rust servers?

On player hours over seven days, 10/22 Vengeance | Solo/Duo/Trio | NoDecay takes #6,596, within the top 30% of ranked servers.

What does the player count on 10/22 Vengeance | Solo/Duo/Trio | NoDecay look like?

10/22 Vengeance | Solo/Duo/Trio | NoDecay is currently showing 0 players on 50 slots. The seven-day average is 0 players; the peak reached 2. Over the last 48 hours, 00:00 UTC drew the highest average: 2 players.

Operator and status

What Rust version is 10/22 Vengeance | Solo/Duo/Trio | NoDecay on?

Rust network protocol 2635 and build 168909, on Linux, is what 10/22 Vengeance | Solo/Duo/Trio | NoDecay runs. To join you need the same protocol; Steam handles the update.

Is 10/22 Vengeance | Solo/Duo/Trio | NoDecay reachable, and does it stay up?

Right now 10/22 Vengeance | Solo/Duo/Trio | NoDecay is up and running. The uptime it reports puts the last restart at about 2 days 18 hours ago. Uptime for the last 7 full days came to 95%, 160 hours out of 168. The earliest sighting at Rust Server Index is 18 September 2026.

Is the performance on 10/22 Vengeance | Solo/Duo/Trio | NoDecay good?

Server fps held at 111 on average across the last 48 hours, never dropping below 72. Buildings, deployables and everything else in the world came to as many as 200,569 entities. The peak memory figure stood at 5,154 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

10/22 Vengeance | Solo/Duo/Trio | NoDecay gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 172.240.15.67:25615.

Joining the server

How can you connect to 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

If you would rather use the console, press F1 in Rust and enter client.connect 172.240.15.67:25615. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.