Test PVP
Offline 172.240.11.211:25606 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Test PVP, which rules and settings apply?
No gather rate appears in the name Test PVP. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.
Tags
On Rust Server Index, which lists and filters carry Test PVP?
The Rust Server Index lists that include Test PVP are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to Test PVP, and what do they stand for?
These are the tags Test PVP publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): Player cap: 500; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): Build on file: 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
Which wipe timetable does Test PVP follow?
Its rhythm is not yet clear, since the record holds too few of Test PVP's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 55 days 9 hours.
Population
How many players are on Test PVP at the moment?
Filed under offline: Test PVP, last seen 46 days 14 hours ago.
Server facts
Which Rust build is Test PVP running?
Rust network protocol 2633 and build 163794, on Linux, is what Test PVP runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Test PVP, and is it online now?
Last seen 46 days 14 hours ago, Test PVP is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Where in the world is Test PVP hosted?
There is no region on record for Test PVP; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 172.240.11.211:25606.
How to join
What steps lead onto Test PVP?
Two ways in. Type client.connect 172.240.11.211:25606 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.