Infected PvE 3x | Zombies | Custom Vehicles | Events
Online NA 172.240.109.172:25578 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
- usual gap
- 3.2 daysbetween real wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 6d 23hThu 5 Nov, 19:00 UTCFW
- in 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 17:51 UTC FW28d ago |
3 | – | running | 0 |
28 SEP 2026Mon 28 Sep, 12:42 UTC31d ago |
4 | held half | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Infected PvE 3x | Zombies | Custom Vehicles | Events?
By its name, Infected PvE 3x | Zombies | Custom Vehicles | Events gathers at 3x. 8 players per group is the default limit. Filed under pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Infected PvE 3x | Zombies | Custom Vehicles | Events?
Generated by the game, the procedural map of Infected PvE 3x | Zombies | Custom Vehicles | Events has size 4,096 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.
Tags
On Rust Server Index, which lists and filters carry Infected PvE 3x | Zombies | Custom Vehicles | Events?
Filed under these Rust Server Index lists is Infected PvE 3x | Zombies | Custom Vehicles | Events: 3x Rust servers, filed, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Rust zombie servers, filed A to Z and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
What is meant by the tags on Infected PvE 3x | Zombies | Custom Vehicles | Events?
Filed under these tags, as published by Infected PvE 3x | Zombies | Custom Vehicles | Events and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): Player cap: 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The browser files it under North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How does a wipe day run on Infected PvE 3x | Zombies | Custom Vehicles | Events?
Its recent wipes averaged 4 players at peak. 3 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
How often is Infected PvE 3x | Zombies | Custom Vehicles | Events wiped, and on what schedule?
One wipe a month is all Infected PvE 3x | Zombies | Custom Vehicles | Events runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 28 days 1 hours. Filed in its tags: a monthly wipe schedule.
Player counts
What position does Infected PvE 3x | Zombies | Custom Vehicles | Events hold among Rust servers?
The seven-day player-hours ranking places Infected PvE 3x | Zombies | Custom Vehicles | Events at #3,944 and #657 in North America, among the top 18% of ranked servers.
Is Infected PvE 3x | Zombies | Custom Vehicles | Events quiet or crowded?
The live count for Infected PvE 3x | Zombies | Custom Vehicles | Events stands at 2 players, out of 40 slots. Averaged across seven days: 1 players, peaking at 4. Filed under busiest hour: 20:00 UTC in the last 48 hours, averaging 2 players.
Operator and status
What version does Infected PvE 3x | Zombies | Custom Vehicles | Events use?
Rust network protocol 2635 and build 168909, on Linux, is what Infected PvE 3x | Zombies | Custom Vehicles | Events runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Infected PvE 3x | Zombies | Custom Vehicles | Events, and is it online now?
The server is live at this moment: Infected PvE 3x | Zombies | Custom Vehicles | Events. Its reported uptime gives the last restart as roughly 14 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on Infected PvE 3x | Zombies | Custom Vehicles | Events good?
The last 48 hours give an average of 99 server fps and a floor of 54. Buildings, deployables and everything else in the world came to as many as 111,682 entities. Memory use reached as much as 3,925 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of Infected PvE 3x | Zombies | Custom Vehicles | Events?
The NA tag places Infected PvE 3x | Zombies | Custom Vehicles | Events, by its own listing, in North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 172.240.109.172:25578.
How to join
What is the way onto Infected PvE 3x | Zombies | Custom Vehicles | Events?
If you would rather use the console, press F1 in Rust and enter client.connect 172.240.109.172:25578. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://infectedpve.craftingstore.net/.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
