Rust Server IndexCard catalogue of Rust servers

Holdings11,644 servers37,516 players66 fresh wipes

Call no.13334 Off the shelf · offline

Local Test Server

Offline 170.203.112.78:28015 checked 37d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,334
no region published
Last wipeWiped13 SEP2026 · 44d 16h ago
44d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average
235/ 300
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average
14/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average
22/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
113/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
47/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
42/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Local Test Server, which rules and settings apply?

You will find no gather rate in the name of Local Test Server. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map on Local Test Server?

Local Test Server runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is Local Test Server filed under?

These lists on Rust Server Index take Local Test Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Local Test Server?

Filed under these tags, as published by Local Test Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): The game build here is 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

Which wipe timetable does Local Test Server follow?

Local Test Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 44 days 16 hours.

Population

What position does Local Test Server hold among Rust servers?

The seven-day player-hours ranking places Local Test Server at #13,334, among the top – of ranked servers.

Is Local Test Server quiet or crowded?

The last check found Local Test Server offline, last seen 37 days 22 hours ago.

Operator and status

What version does Local Test Server use?

Rust network protocol 2633 and build 163794, on Windows, is what Local Test Server runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Local Test Server reachable, and does it stay up?

As of now Local Test Server is offline, with its last appearance 37 days 22 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

What is the location of Local Test Server?

There is no region on record for Local Test Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 170.203.112.78:28015.

Connecting

What steps lead onto Local Test Server?

If you would rather use the console, press F1 in Rust and enter client.connect 170.203.112.78:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163794
Build The game build here is 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.