Rust Server IndexCard catalogue of Rust servers

Holdings11,750 servers60,289 players127 fresh wipes

Call no.14244 Off the shelf · offline

offline_test_server

Offline 169.1.93.174:28015 checked 8d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,244
top 65%
Last wipeWiped19 OCT2026 · 8d 3h ago
8d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 OCT 2026Mon 19 Oct, 19:26 UTC8d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average
515/ 625
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average
31/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average
51/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
265/ 325
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
103/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average
119/ 150
Reference desk

Quick answers

From the figures on this page.

Settings and map

On offline_test_server, which rules and settings apply?

No gather rate appears in the name offline_test_server. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on offline_test_server?

Generated by the game, the map is procedural on offline_test_server.

Tags and filters

On Rust Server Index, which lists and filters carry offline_test_server?

These lists on Rust Server Index take offline_test_server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for offline_test_server?

Filed under these tags, as published by offline_test_server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on offline_test_server when wipe day comes?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does offline_test_server follow?

The record holds too few of offline_test_server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 8 days 3 hours is when its current world was made.

Players and ranking

Where does offline_test_server sit in the rankings?

Filed under rankings: #14,244 for offline_test_server on seven-day player hours, top 65% overall.

Is offline_test_server quiet or crowded?

Filed under offline: offline_test_server, last seen 8 days 3 hours ago.

Server facts

What Rust version is offline_test_server on?

Rust network protocol 2634 and build 167781, on Windows, is what offline_test_server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is offline_test_server, and is it online now?

Last seen 8 days 3 hours ago, offline_test_server is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 19 October 2026.

Where in the world is offline_test_server hosted?

There is no region on record for offline_test_server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 169.1.93.174:28015.

Joining the server

What steps lead onto offline_test_server?

If you would rather use the console, press F1 in Rust and enter client.connect 169.1.93.174:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build Build on file: 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.