offline_test_server
Offline 169.1.93.174:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
19 OCT 2026Mon 19 Oct, 19:26 UTC8d ago |
1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On offline_test_server, which rules and settings apply?
No gather rate appears in the name offline_test_server. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in use on offline_test_server?
Generated by the game, the map is procedural on offline_test_server.
Tags and filters
On Rust Server Index, which lists and filters carry offline_test_server?
These lists on Rust Server Index take offline_test_server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for offline_test_server?
Filed under these tags, as published by offline_test_server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What should you expect on offline_test_server when wipe day comes?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does offline_test_server follow?
The record holds too few of offline_test_server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 8 days 3 hours is when its current world was made.
Players and ranking
Where does offline_test_server sit in the rankings?
Filed under rankings: #14,244 for offline_test_server on seven-day player hours, top 65% overall.
Is offline_test_server quiet or crowded?
Filed under offline: offline_test_server, last seen 8 days 3 hours ago.
Server facts
What Rust version is offline_test_server on?
Rust network protocol 2634 and build 167781, on Windows, is what offline_test_server runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is offline_test_server, and is it online now?
Last seen 8 days 3 hours ago, offline_test_server is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 19 October 2026.
Where in the world is offline_test_server hosted?
There is no region on record for offline_test_server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 169.1.93.174:28015.
Joining the server
What steps lead onto offline_test_server?
If you would rather use the console, press F1 in Rust and enter client.connect 169.1.93.174:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.