Rust 10x | Local Test | Quad
Offline 169.1.170.115:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Rust 10x | Local Test | Quad run?
Rust 10x | Local Test | Quad sets gather at 10x, as its name shows. A maximum of 4 players per group applies (quad). The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Rust 10x | Local Test | Quad?
Rust 10x | Local Test | Quad runs a procedural map of size 3,500 with seed 1012026, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Where does Rust 10x | Local Test | Quad appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Rust 10x | Local Test | Quad are 10x Rust servers and Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.
What is meant by the tags on Rust 10x | Local Test | Quad?
The server's own tags are listed here, and the game's server browser reads them: Rust 10x | Local Test | Quad gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts4 (Group limit): The team ceiling is 4; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166494 (Build): The game build here is 166494; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
When does Rust 10x | Local Test | Quad wipe?
Its rhythm is not yet clear, since the record holds too few of Rust 10x | Local Test | Quad's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 24 days 4 hours.
Population
How is Rust 10x | Local Test | Quad ranked compared with the rest?
On player hours over seven days, Rust 10x | Local Test | Quad takes #16,008, within the top 72% of ranked servers. See also the quad servers, where it stands at #635.
What does the player count on Rust 10x | Local Test | Quad look like?
At present Rust 10x | Local Test | Quad is offline; its last sighting was 22 days 8 hours ago.
Server details
Which Rust build is Rust 10x | Local Test | Quad running?
Rust network protocol 2634 and build 166494, on Windows, is what Rust 10x | Local Test | Quad runs. Steam keeps your game updated, but the protocol must match for you to join.
Is Rust 10x | Local Test | Quad reachable, and does it stay up?
The server is down at this moment; the last sighting of Rust 10x | Local Test | Quad was 22 days 8 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 6 October 2026.
Where in the world is Rust 10x | Local Test | Quad hosted?
No region is published by Rust 10x | Local Test | Quad. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 169.1.170.115:28015.
Joining the server
What steps lead onto Rust 10x | Local Test | Quad?
If you would rather use the console, press F1 in Rust and enter client.connect 169.1.170.115:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y
Game
gmrust
mp10
ts4
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.