offline_test_server
Offline 169.0.215.43:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On offline_test_server, which rules and settings apply?
No gather rate appears in the name offline_test_server. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.
What is the map on offline_test_server?
offline_test_server runs a procedural map, which the game generates.
Lists and filters
Where does offline_test_server appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take offline_test_server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to offline_test_server, and what do they stand for?
These are the tags offline_test_server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): Player cap: 1; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167058 (Build): Build on file: 167058; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
Which wipe timetable does offline_test_server follow?
offline_test_server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 21 days 9 hours.
Players and ranking
What position does offline_test_server hold among Rust servers?
Filed under rankings: #15,400 for offline_test_server on seven-day player hours, top 70% overall.
What does the player count on offline_test_server look like?
At present offline_test_server is offline; its last sighting was 20 days 16 hours ago.
Server facts
What Rust version is offline_test_server on?
Rust network protocol 2634 and build 167058 on Windows is what you will find on offline_test_server. The protocol must match before you can join, and Steam takes care of updating it.
Is offline_test_server reachable, and does it stay up?
Last seen 20 days 16 hours ago, offline_test_server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 7 October 2026.
Where in the world is offline_test_server hosted?
offline_test_server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 169.0.215.43:28015.
How to join
What is the way onto offline_test_server?
Enter client.connect 169.0.215.43:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp1
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.