Rust Server IndexCard catalogue of Rust servers

Holdings11,626 servers31,131 players70 fresh wipes

Call no.15400 Off the shelf · offline

offline_test_server

Offline 169.0.215.43:28015 checked 20d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#15,400
top 70%
Last wipeWiped7 OCT2026 · 21d 9h ago
21d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average
145/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
131/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
15/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
19/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
16/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
46/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On offline_test_server, which rules and settings apply?

No gather rate appears in the name offline_test_server. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on offline_test_server?

offline_test_server runs a procedural map, which the game generates.

Lists and filters

Where does offline_test_server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take offline_test_server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to offline_test_server, and what do they stand for?

These are the tags offline_test_server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): Player cap: 1; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167058 (Build): Build on file: 167058; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

Which wipe timetable does offline_test_server follow?

offline_test_server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 21 days 9 hours.

Players and ranking

What position does offline_test_server hold among Rust servers?

Filed under rankings: #15,400 for offline_test_server on seven-day player hours, top 70% overall.

What does the player count on offline_test_server look like?

At present offline_test_server is offline; its last sighting was 20 days 16 hours ago.

Server facts

What Rust version is offline_test_server on?

Rust network protocol 2634 and build 167058 on Windows is what you will find on offline_test_server. The protocol must match before you can join, and Steam takes care of updating it.

Is offline_test_server reachable, and does it stay up?

Last seen 20 days 16 hours ago, offline_test_server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 7 October 2026.

Where in the world is offline_test_server hosted?

offline_test_server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 169.0.215.43:28015.

How to join

What is the way onto offline_test_server?

Enter client.connect 169.0.215.43:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players Player cap: 1.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167058
Build Build on file: 167058.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.