Rust Server IndexCard catalogue of Rust servers

Holdings11,742 servers66,506 players202 fresh wipes

Call no.SA2206 On the shelf · online

EL MATADERO

Online SA 168.100.163.110:28015 checked 8m ago

Subjects 1. quad 2. biweekly wipes 3. vanilla4. modded5. oxide
Players now
2/ 50
4% full
7-day average
2
peak 8
Rank
#2,206
top 10% · #80 in SA
Last wipeWiped29 OCT2026 · 21h ago
21h ago · biweekly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0246800:0007:0000:0007:0015:0022:00Wiped Thu 29 Oct, 01:52 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
02040608000:0007:0000:0007:0015:0022:00Wiped Thu 29 Oct, 01:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 33% in SA, and #125 of the quad servers (top 15%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap
13.8 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
67%else halves by day 10

Coming wipes

  1. in 6d 19hThu 5 Nov, 19:00 UTCFW
  2. in 12d 21hWed 11 Nov, 21:21 UTC
  3. in 26d 17hWed 25 Nov, 16:54 UTC
  4. in 34d 19hThu 3 Dec, 19:00 UTCFW
  5. in 40d 12hWed 9 Dec, 12:27 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 13 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 OCT 2026Thu 29 Oct, 01:48 UTC21h ago
– – running 0
15 OCT 2026Thu 15 Oct, 06:15 UTC14d ago
9 – – 1
1 OCT 2026Thu 1 Oct, 15:03 UTC28d ago
8 halved by day 10 13.6 days 1
17 SEP 2026Thu 17 Sep, 09:12 UTC42d ago
6 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

SA
[BR] GURIZADA BR [Quinzenal] [SOLO/DUO]SA · quad · biweekly · 4 on average
2/ 100
SA
A ilha do doutor Baitaba v3.0 |VANILLA+ |MAX SQUADSA · quad · biweekly · 3 on average
13/ 200
SA
SOLO/DUO/TRIO/QUAD - FULL WIPE 29-10SA · quad · biweekly · 1 on average
9/ 100
SA 2/ 200
SA
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 WipeSA · quad · weekly · 94 on average
25/ 200
SA 51/ 165
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on EL MATADERO?

The name of EL MATADERO does not state a gather rate. The server sets a group limit of 4 players (quad). Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC is on: Valve's anti-cheat is enabled.

What is the map on EL MATADERO?

EL MATADERO runs a procedural map of size 2,300 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Tags

On Rust Server Index, which lists and filters carry EL MATADERO?

Filed under these Rust Server Index lists is EL MATADERO: Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

How should you read the tags listed for EL MATADERO?

Filed under these tags, as published by EL MATADERO and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts4 (Group limit): 4 is the largest team allowed; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^b (Biweekly): Every second week brings a wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; SA (South America): The browser files it under South America. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How does a wipe day run on EL MATADERO?

Its recent wipes averaged 8 players at peak. 13 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 67% of its recent wipes. By day 10 the crowd had fallen below half when it didn't hold.

Which wipe timetable does EL MATADERO follow?

Recently, wipes on EL MATADERO have come about every 13.8 days. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 21 hours is when its current world was made. Filed in its tags: a wipe schedule of every two weeks.

Players and ranking

What position does EL MATADERO hold among Rust servers?

On seven-day player hours, EL MATADERO takes #2,206 overall and #80 in South America, within the top 10% of ranked servers. Among servers in the quad group, the rank is #125.

What does the player count on EL MATADERO look like?

The live count for EL MATADERO stands at 2 players, out of 50 slots. Filed under seven-day figures: an average of 2 players and a peak of 8. Filed under busiest hour: 21:00 UTC in the last 48 hours, averaging 6 players.

Server facts

Which Rust build is EL MATADERO running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on EL MATADERO. To join you need the same protocol; Steam handles the update.

Is EL MATADERO reachable, and does it stay up?

You will find EL MATADERO online as of now. Its reported uptime gives the last restart as roughly 12 hours ago. Of the last 7 full days, 159 of 168 hours were up, 95% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on EL MATADERO good?

The last 48 hours give an average of 59 server fps and a floor of 48. The entity count reached 104,550, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,684 MB. What players feel as lag is low fps together with a rising entity count.

Which region is EL MATADERO in?

The SA tag places EL MATADERO, by its own listing, in South America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 168.100.163.110:28015.

Connecting

What steps lead onto EL MATADERO?

If you would rather use the console, press F1 in Rust and enter client.connect 168.100.163.110:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://ko-fi.com/elmatadero.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^v,SA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts4
Group limit 4 is the largest team allowed.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly Every second week brings a wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Region

SA
South America The browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.