Rust Server IndexCard catalogue of Rust servers

Holdings11,892 servers103,409 players496 fresh wipes

Call no.15289 On the shelf · online

Staging

Online 168.100.162.12:30015 checked 11m ago

Subjects
Players now
0/ ?
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipeWiped14 OCT2026 · 15d 4h ago
15d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
14 OCT 2026Wed 14 Oct, 14:28 UTC15d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average
312/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
414/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
950/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
46/ 100
EU
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average
480/ 8
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
974/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Staging run?

The name of Staging does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Staging?

Generated by the game, the procedural map of Staging has size 3,000 and seed 1234567810. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does Staging appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Staging are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Staging?

Filed under these tags, as published by Staging and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp0 (Max players): The queue ceiling sits at 0; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs169552 (Build): Build on file: 169552; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at Staging?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

How often is Staging wiped, and on what schedule?

The record holds too few of Staging's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 15 days 4 hours is when its current world was made.

Players and ranking

How is Staging ranked compared with the rest?

On player hours over seven days, Staging takes #15,289, within the top 69% of ranked servers.

How many players are on Staging at the moment?

The live count for Staging stands at 0 players. 0 players is the average over the past seven days.

Server facts

What version does Staging use?

Rust network protocol 2635 and build 169552, on Linux, is what Staging runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Staging?

You will find Staging online as of now. Its reported uptime gives the last restart as roughly 22 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on Staging good?

Averaged over the last 48 hours, server fps was 60, with a low of 60. The entity count reached 43,000, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,199 MB. A climbing entity count and low fps are felt by players as lag.

Which region is Staging in?

No region is published by Staging. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 168.100.162.12:30015.

How to join

How can you connect to Staging?

If you would rather use the console, press F1 in Rust and enter client.connect 168.100.162.12:30015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs169552,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp0
Max players The queue ceiling sits at 0.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs169552
Build Build on file: 169552.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.