Rust Server IndexCard catalogue of Rust servers

Holdings11,716 servers60,383 players178 fresh wipes

Call no.15323 On the shelf · online

Testserver

Online 168.100.162.11:28075 checked 9m ago

Subjects 1. vanilla2. premium
Players now
0/ ?
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipeWiped11 OCT2026 · 17d 13h ago
17d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
11 OCT 2026Sun 11 Oct, 22:00 UTC17d ago
0 – running 0
1 OCT 2026Thu 1 Oct, 16:53 UTC27d ago
1+1 queue halved by day 1 10.2 days 0
28 SEP 2026Mon 28 Sep, 16:02 UTC30d ago
1 halved by day 1 3 days 0
26 SEP 2026Sat 26 Sep, 00:41 UTC33d ago
1 halved by day 1 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average
441/ 475
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
355/ 375
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
42/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
33/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
49/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
152/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Testserver run?

The name of Testserver does not state a gather rate. A maximum of 16 players per group applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. Rust premium status is required to join. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Testserver?

Testserver uses a custom map of size 3,750. The published file is downloadable here.

Lists and filters

Which lists and filters on Rust Server Index is Testserver filed under?

Filed under these Rust Server Index lists is Testserver: Tutorial servers, Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more.

How should you read the tags listed for Testserver?

The server's own tags are listed here, and the game's server browser reads them: Testserver gives gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The queue ceiling sits at 0; ts16 (Group limit): Groups are capped at 16; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs169606 (Build): Build on file: 169606; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^t (Tutorial on): The Facepunch tutorial runs here for new players; ^q (Premium): Rust premium status is required to join; rustmaps (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on Testserver?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd had fallen below half when it didn't hold.

How often is Testserver wiped, and on what schedule?

There is no next wipe to predict for Testserver, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 17 days 13 hours.

Players and ranking

Where does Testserver sit in the rankings?

On player hours over seven days, Testserver takes #15,323, within the top 69% of ranked servers.

What does the player count on Testserver look like?

Testserver is currently showing 0 players. 0 players is the average over the past seven days.

Server facts

What Rust version is Testserver on?

Rust network protocol 2635 and build 169606, on Linux, is what Testserver runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Testserver, and is it online now?

The server is live at this moment: Testserver. Its reported uptime gives the last restart as roughly 6 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 22 September 2026.

Is the performance on Testserver good?

The last 48 hours give an average of 30 server fps and a floor of 27. Buildings, deployables and everything else in the world came to as many as 94,000 entities. The peak memory figure stood at 4,019 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is Testserver in?

There is no region on record for Testserver; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 168.100.162.11:28075.

Joining the server

What is the way onto Testserver?

If you would rather use the console, press F1 in Rust and enter client.connect 168.100.162.11:28075. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. Rust premium status is required to join. The website can be found at https://www.rustafied.com/.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^v,^t,gmrust,cs169606,^q,ts16,rustmaps

Game

gmrust
Game mode Survival on standard Rust rules.
mp0
Max players The queue ceiling sits at 0.
ts16
Group limit Groups are capped at 16.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs169606
Build Build on file: 169606.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^t
Tutorial on The Facepunch tutorial runs here for new players.

Mods and access

^q
Premium Rust premium status is required to join.

Other

rustmaps
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.